I know what the problem is!
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With 0.6...
It's not that the tanks are uber and impossible to kill, yes, they are quite powerful, but that's not it.
The problem is...
They
spawn
too
fast.
Ha! Yes, that's it. Seriously, they spawn every 10 minutes or so. Now, back in 0.5, this would have been okay, but now it just makes things crazy. Especially with the large numbers of tanks on each side, it's like a non stop wave. Especially on the smaller maps (ie, not kashan) where the travel time is minimal. On zatar, I'd finish of two tanks that are acting in a pair and all of a sudden, three more would rock up and annihilate me. Not cool.
All that needs to be done is increase the time it takes for a tank to spawn and presto, we have balanced infantry and tank combat.
A round would go something like this:
Initial tank rush.
Most die.
Respawn as infantry and fight.
The few remaining tanks continue to duke it out with each other and the large number of infantry.
This continues on for some time, then the tanks respawn and are dribbled in as people bring them up from main.
Rinse and repeat.
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