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just a reminder about this game, i recently remembered it existed and theres a crapload of new footage for it, just do a youtube search. plus it comes out on october 6th.

 

here are some vids that were released yesterday (note this is from the xbox version):

[ame=http://www.youtube.com/watch?v=K3co1Hy5rA4&feature=video_response]YouTube - X-PLAY Exclusive Operation Flashpoint 2: Dragon Rising Developer Walkthrough (Part 1 of 2) HD[/ame]

[ame=http://www.youtube.com/watch?v=V3_Yig-EkS8&feature=video_response]YouTube - X-PLAY Exclusive Operation Flashpoint 2: Dragon Rising Developer Walkthrough (Part 2 of 2) HD[/ame]

 

anyway it looks really promising, the UI and userfriendliness looks miles ahead of arma2, and it doesnt look too arcadey. anyway i guess we'll find out pretty soon :D.

 

looks like they're trying harder with the sounds than BI did too:

[ame=http://www.youtube.com/watch?v=x6pNC1nnXPc]YouTube - Operation Flashpoint 2: 'Sounds of War'[/ame]

Edited by Helo*AUS*

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looking forward to it, wont be as good as arma2 in my eyes, but will be a good replacement for a general shooter (think cod4+bf2) for myself. still pisses me off how they advertise it as OFP2... and how some people actualy believe them! sigh. ill keep my arma2 fanboyism to a min :p. should be some fun anyway.
http://i.imgur.com/TLiDl.png

doesn't look as realistic as I thought it would be, in the second vid he was standing up and hitting a target <100m on burst fire

 

looks good though and I may have to make try it out

http://img5.imageshack.us/img5/2111/shotgunreal.pnghttp://bigdgaming.net/images/added/awards/opagamahons.jpghttp://www.bigdgaming.net/images/added/awards/lol.bmp

Love you long time gunner <3

I like to wait till im nearly done, then pull out and yell "COVERING FIRE!!!"

 

Ahhh. Im so glad I have a GF and she doesnt read these forums...

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doesn't look as realistic as I thought it would be, in the second vid he was standing up and hitting a target <100m on burst fire

 

whats wrong with that? remember, although its impossible to hit anything in PR over 100m the game world in PR has retarded scaling, if burst fire is only accurate to say 50m in PR thats probably equivalent to 100m irl.

i see, still it looked pretty dam accurate considering the amount of running and movement he was doing. It looks really good but... just looks like another FPS except on an epic scale... then again I'm happy to be proven wrong :)

http://img5.imageshack.us/img5/2111/shotgunreal.pnghttp://bigdgaming.net/images/added/awards/opagamahons.jpghttp://www.bigdgaming.net/images/added/awards/lol.bmp

Love you long time gunner <3

I like to wait till im nearly done, then pull out and yell "COVERING FIRE!!!"

 

Ahhh. Im so glad I have a GF and she doesnt read these forums...

Isn't this title being produced by ex-ArmA coders?
http://i193.photobucket.com/albums/z174/ironchefspook/spook_BF2_PR_1.png
Isn't this title being produced by ex-ArmA coders?

Well ArmA 1 was made by ex-OFP 1 coders AFAIK, so it really depends on your perspective.

Its kinda a chicke or egg argument :animal_rooster:

http://i61.photobucket.com/albums/h72/mott_photos/bigdcopy.jpg

Well ArmA 1 was made by ex-OFP 1 coders AFAIK, so it really depends on your perspective.

Its kinda a chicke or egg argument :animal_rooster:

 

everyone knows the egg preludes the chicken.

http://i193.photobucket.com/albums/z174/ironchefspook/spook_BF2_PR_1.png
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yeah something like that. while i do agree that ofp2 does look a little arcadey in some parts, i'm hoping they've found the perfect balance. imo a little arcade mixed with realism is the perfect blend, which is why i used to love PR but i think they tried to take the realism too far and failed.

 

we won't really know until it comes out, but i think its gonna be the next big thing. even if it turns out to be too arcadey, the engine looks like a great platform for the next pr ;)

yeah something like that. while i do agree that ofp2 does look a little arcadey in some parts, i'm hoping they've found the perfect balance. imo a little arcade mixed with realism is the perfect blend, which is why i used to love PR but i think they tried to take the realism too far and failed.

 

we won't really know until it comes out, but i think its gonna be the next big thing. even if it turns out to be too arcadey, the engine looks like a great platform for the next pr ;)

 

 

the hardcore mode looks awesome with no hud etc etc

http://i193.photobucket.com/albums/z174/ironchefspook/spook_BF2_PR_1.png

The fact that they actually need to have an 'easy' hud mode with crosshairs etc. is just a sign of developer weakness. Are gamers really that challenged to find the middle of their screen? And pogo PR won't be a mod on another game in the future but their own independent game if you didn't read about it. It should be on the PR forums somewhere.

 

As far as I'm concerned, publishers push developers to make a watered down version of what a game could really be. The future of real games are in mods and independent games - those that don't answer to some corporate giant exploiting as many people as possible. Innovation is the key to success, not making a clone of another game to achieve the best initial income.

Edited by YAK

[sIGPIC][/sIGPIC]
they had nothing to do with arma, or the original ofp (in the devlopment) they were the producers or something, so they had all legal rights to the name (hence why they are using it now....) and they made the somewhat flop of a expansion to OFP1. thats it, after that BIS (developers of OFP, arma1 and now arma2) went a diff way from them. yet alot of the average gamers still beleive its made by the people who made the very very good game of OFP, and expect it to be its sequal, which is in fact arma (officaly known as armed assault, they had to rename it since CM (code masters) has the rights to the OFP brand name) which in my eyes is just cheap and wrong..
http://i.imgur.com/TLiDl.png
ArmA 2 is a buggy piece of crap to be honest. Nice idea but it really looks poor compared to OFP2, which, despite obviously being less hardcore realistic than ArmA 2, appears to be a well-made and enjoyable game.

http://i380.photobucket.com/albums/oo241/SprinterOz/Fondue1.jpg

 

http://bigdgaming.net/images/added/awards/opagamaserv.jpg

whats wrong with that? remember, although its impossible to hit anything in PR over 100m the game world in PR has retarded scaling, if burst fire is only accurate to say 50m in PR thats probably equivalent to 100m irl.

 

Burst fire is NOT for hitting targets at any fricken range. You wanna accurately fire at anything, single shot only.

[sIGPIC][/sIGPIC]

the aim is for mainstream sale, not the small tiny percentage of realism fans that features us in it.

 

simply as that.

 

Games need to make the money, especially PC games with how people download them all the time these days.

http://i.imgur.com/ebwNl.png

The Nomula:

nom = 3(nom) or 3nom :. nom = nomnomnom :. nomnomnom + omnnom^2 - nom = omnnomnomnomomn

_____________________2nom( 1/2 nom)

Oh' date=' and i shottie having gunners mutant epic PR playing children[/quote']
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then whats the point of burst fire, a way to fire off your last few rounds quickly? :p

btw anyone know a good aussie website where i can pre-order from?

 

found this one but not sure if Gameplanet australia are reliable or not.

 

http://www.gpstore.com.au/News/Archive/14226.html

 

anyone else pre-ordered already?

 

and whats this business about getting extra missions? what up with that...

Edited by mojito22

http://i.imgur.com/ebwNl.png

The Nomula:

nom = 3(nom) or 3nom :. nom = nomnomnom :. nomnomnom + omnnom^2 - nom = omnnomnomnomomn

_____________________2nom( 1/2 nom)

Oh' date=' and i shottie having gunners mutant epic PR playing children[/quote']
then whats the point of burst fire, a way to fire off your last few rounds quickly? :p

or to look like your really smashing the tallwackers in the valley of death in LiveLeak clips

http://i193.photobucket.com/albums/z174/ironchefspook/spook_BF2_PR_1.png
The fact that they actually need to have an 'easy' hud mode with crosshairs etc. is just a sign of developer weakness. Are gamers really that challenged to find the middle of their screen? And pogo PR won't be a mod on another game in the future but their own independent game if you didn't read about it. It should be on the PR forums somewhere.

 

As far as I'm concerned, publishers push developers to make a watered down version of what a game could really be. The future of real games are in mods and independent games - those that don't answer to some corporate giant exploiting as many people as possible. Innovation is the key to success, not making a clone of another game to achieve the best initial income.

 

Agreed Agreed Agreed.

Good Conduct

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Looks like crap to me. Was I the only one who noticed how ridiclously accurate the weapons are? It's like COD4 all over again.

 

He was firing 3-5 round bursts with no recoil (a slight vibration does not count as recoil IMO) and hitting targets accurately, at +100m while on the move. Hurf.

 

Movement model looks like every other shooter out there, and I'm failing to see this Engine is better looking than ArmA. It looks like BF2 on high. That's not saying much.

 

Isn't this title being produced by ex-ArmA coders?

 

No, not at all. Infact, these guys didn't even work on the original OFP. Bohemia Interactive (the guys who made OFP/ArmA/ArmA 2) were the team who created Opflash, however, Codemasters (the guys pushing out this crap) retained the rights to the name, so when they had a dispute and split, BI could no longer legally use the name.

 

In essence, ArmA 2 is the true successor to OFP. OFP 2 is just Codemasters trying to cash in on the name.

Edited by hous_bin_farteen

http://users.on.net/hindes/bigdy/valour.gifhttp://img205.imageshack.us/img205/5224/operationcrownribbon02py7.jpg

yeaaa booooy.

Looks like crap to me. Was I the only one who noticed how ridiclously accurate the weapons are? It's like COD4 all over again.

 

He was firing 3-5 round bursts with no recoil (a slight vibration does not count as recoil IMO) and hitting targets accurately, at +100m while on the move. Hurf.

 

 

 

doesn't look as realistic as I thought it would be, in the second vid he was standing up and hitting a target <100m on burst fire

 

looks good though and I may have to make try it out

 

 

i see, still it looked pretty dam accurate considering the amount of running and movement he was doing. It looks really good but... just looks like another FPS except on an epic scale... then again I'm happy to be proven wrong :)

 

 

No :)

http://img5.imageshack.us/img5/2111/shotgunreal.pnghttp://bigdgaming.net/images/added/awards/opagamahons.jpghttp://www.bigdgaming.net/images/added/awards/lol.bmp

Love you long time gunner <3

I like to wait till im nearly done, then pull out and yell "COVERING FIRE!!!"

 

Ahhh. Im so glad I have a GF and she doesnt read these forums...

  • Author
you guys can bitch about how it's not a perfect simulator, but most people on these forums don't play arma/arma2 anyway, and i'm not so keen on arma2 myself, so maybe you should all stop defending something you dont play and realise that a little arcade is ok :p. imo PR was way better when you could hit stuff you were aiming at and the flags groups were tighter/and the action more focused. In fact, hardly any of the bigd vets play PR anymore either so i don't know what game you guys are comparing ofp2 to, and if its so great where can i find it?

"hardly any" pogo? People enjoy PR for what it is and just because people dropped out doesn't mean there's something seriously wrong with it. Your bitching about PR while telling people not to bitch about OPF2...
[sIGPIC][/sIGPIC]

As unfounded as this may be, I pretty much compare every single shooter I play to PR to see how it weighs up. PR is in no way perfect (at the end of the day its only a mod, dont forget) and nor is it the only shooter I play, but in my eyes it has pulled off the most enjoyable blend of action/reality in an FPS to date.

 

and just an FYI about why a few people will be ragging on OFP2 - by using the OFP name, Codemasters (or whoever) have pretty much set themselves up to be crapped on by Realism enthusiasts or people who have played shooters other than Cod4. It would be akin to the negative comments directed at the CoD franchise if it just inexplicably decided to make its next game a hardcore, Arma-esque military sim.

Good Conduct

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