Posted June 24, 200915 yr well i think there was a thread for this but now its gone, or atleast i cant find it.. http://img171.imageshack.us/img171/2996/42058687.jpg http://img171.imageshack.us/img171/7962/36855665.jpg check out the rest here: http://www.realitymod.com/forum/f206-australian-forces-mod/44449-adf-soldier-models-5.html#post1064929 0.9 just looked awesome... http://i.imgur.com/ebwNl.png The Nomula: nom = 3(nom) or 3nom :. nom = nomnomnom :. nomnomnom + omnnom^2 - nom = omnnomnomnomomn _____________________2nom( 1/2 nom) Oh' date=' and i shottie having gunners mutant epic PR playing children[/quote']
June 24, 200915 yr are you saying the Aussie faction will be in .9? http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png
June 24, 200915 yr i hope so. that would be sooo cool! http://i821.photobucket.com/albums/zz137/bobobobob_bucket/Stiller_001-1.png?t=1262869465 "All is Dust."
June 24, 200915 yr they are amazing http://i.imgur.com/798rp.png http://i46.tinypic.com/v2wmlz.png Close Air Support excellence
June 25, 200915 yr Author are you saying the Aussie faction will be in .9? no, i dont know anything of the sort, just a blantant assumption/hope that it will fyi ADF progress Vehicles 60%- Bushmaster IMV= Models done needs uvmap, tonnie15 100%- M1A1 AIM= Skin by chuc 85%- Zodiac RHIB= Model and UVmap done, being textured atm, by tonnie15 30%- TIGER !Model!= Still being modeled, tonnie15 100%- vBF2 TIGER !RESKIN!= texture done by chuc 60%- ASLAV's= Models are done in the middle of uvmapping, tonnie15 100%- vBF2 LAV Reskin= Texture by Tonnie15 95%- F18 Reskin= Texture being done by Salvak 100%- M35 Truck= Texture done by Chuc 100%- S-70 BlackHawk= Texture by Chuc 5%- Oh-58 Kiowa= Sgt.trip 85%- ATV Reskin= Tonnie15 Weapons 95% F1 Frag=Model done needs new animation 97% F88c Aus Styer= Needs A few tweaks to fix some texture problems 100% F88s/ELCAN Aus Styer= tonnie15/chuc 100% F88s/ACOG Aus Styer= tonnie15/chuc 100% F88s/Optic Aus Styer= tonnie15/chuc 85% F88s/GLA/Optic Aus Styer= Needs export, animation 100% SR-25 = tonnie15 15% G3 Carl Gustav= Needs new Model as old one was not of PR standard 65% SR98= Will be using [R_CON]exec_4ever's model but will need exporting and coding 100% F88 bayonet/Buckknife= Model by tonnie15 animations off the Kaybar so chucs 85% F89 MINIMI= Needs new animations 100% LAW light at= Done 100% Browning Reskin= tonnie15 Soldiers/Kits 100% DPCU/DDCU Reskin= By Chuc with fixs by Tonnie15 100% China Reskin for TNIAD= By Chuc and reworked by Tonnie15 50% New ADF kit Geom= needs new uvmaps and texture then exports 80% Indonesian Insurgents= By chuc but will need a few tweaks 100% Drop Kit reskins= Tonnie15 100% RallyPoint Reskin= Tonnie15 General 100% Flag Reskin= tonnie15 75% Hud work Maps - Note i cant put any % on these as there not my maps Rural Push= Warpig Operation Downunder 1km= Adding final details tonnie15 No name (Afghanistan Map) 4km= Working on main base tonnie15 http://i.imgur.com/ebwNl.png The Nomula: nom = 3(nom) or 3nom :. nom = nomnomnom :. nomnomnom + omnnom^2 - nom = omnnomnomnomomn _____________________2nom( 1/2 nom) Oh' date=' and i shottie having gunners mutant epic PR playing children[/quote']
June 25, 200915 yr <object height="344" width="425"> <embed src="http://www.youtube.com/watch?v=7YyYKu_k3_c&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></object>Note - Tonnie's kits haven't been exported yet..<object height="344" width="425"></object> Edited June 25, 200915 yr by SneekyShadow http://i.imgur.com/wofKY.jpg Portfolio Site http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr Author hmmm interesting...the gun sounds abit muffled though, is that just how it was recorded or just the fact that your in third person perhaps... http://i.imgur.com/ebwNl.png The Nomula: nom = 3(nom) or 3nom :. nom = nomnomnom :. nomnomnom + omnnom^2 - nom = omnnomnomnomomn _____________________2nom( 1/2 nom) Oh' date=' and i shottie having gunners mutant epic PR playing children[/quote']
June 25, 200915 yr Chock it up to export audio compression and BF2 editor sound rendering and so on.. http://i.imgur.com/wofKY.jpg Portfolio Site http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr Looking at the rest of those soldier models they are absolutely stunning....Well done guys. I can't wait to see these in-game! [sIGPIC][/sIGPIC]
June 25, 200915 yr I noticed were he was holding the the gun with his front hand while prone shouldn't he fold the fore grip up instead and hold onto that. (Just thought it might look better) http://i750.photobucket.com/albums/xx143/CaptnCrunch240/crunchCTB-AGBsig.png
June 25, 200915 yr Can you please explain the vertical grip Chuc? When is the grip folded? Or is it just a choice that is yet to be made? Compuntiny Member.
June 25, 200915 yr Need ADF maps before ADF will be added http://matt.itsthemadhouse.com/na/sigs/na-sig-gruanch5.png http://bigdgaming.net/images/added/awards/bulletmagnet.bmp http://bigdgaming.net/images/added/awards/gren.bmp http://bigdgaming.net/images/added/awards/ocrs.bmp http://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr map of this place , get to it GruAncH http://tinyurl.com/mapthis http://i238.photobucket.com/albums/ff136/paulwar_photos/735c4e74-282e-49b6-99c3-6c443f8c759f.jpg MSI970A Gaming Pro Carbon - AMD FX-8350 - 12GBytes - GTX 750 Ti 2GBytes
June 25, 200915 yr Can you please explain the vertical grip Chuc? When is the grip folded? Or is it just a choice that is yet to be made? Aimpoint, ACOG F88s -> Folded up Elcan, ADI Sight -> Folded down Its aesthetic and won't have any impact on function. http://i.imgur.com/wofKY.jpg Portfolio Site http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr Hey Chuc just a question not sure if it has already been asked but what happened with the Static Graphic Aimpoint on the Medic kit & Rifleman Spec? Now it just sits in the middle of the screen no longer static with the gun when firing? Edit: Sorry wrong thread. http://i159.photobucket.com/albums/t136/varan92/sc_ii_2.png
June 25, 200915 yr Its an experiment for this version, and personally I'm inclined to stick with it for future versions. You can change the reticle rendered of course for different sights. http://i.imgur.com/wofKY.jpg Portfolio Site http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr map of this place , get to it GruAncH http://tinyurl.com/mapthis Wheres that? I find it hard to get good resolution from google maps, I have some great map ideas but no skills, starting to learn and no real time pictures to go by http://matt.itsthemadhouse.com/na/sigs/na-sig-gruanch5.png http://bigdgaming.net/images/added/awards/bulletmagnet.bmp http://bigdgaming.net/images/added/awards/gren.bmp http://bigdgaming.net/images/added/awards/ocrs.bmp http://bigdgaming.net/images/added/awards/opagamaserv.jpg
June 25, 200915 yr north coast timor, at the border http://www.abc.net.au/pm/stories/s61184.htm http://i238.photobucket.com/albums/ff136/paulwar_photos/735c4e74-282e-49b6-99c3-6c443f8c759f.jpg MSI970A Gaming Pro Carbon - AMD FX-8350 - 12GBytes - GTX 750 Ti 2GBytes
June 26, 200915 yr WallyJas']http://bobsbooks.typepad.com/.a/6a00d83451c1b069e201157161d8cf970b-pi http://bobsbooks.typepad.com/.a/6a00d83451c1b069e201157161e537970b-pi http://bobsbooks.typepad.com/.a/6a00d83451c1b069e2011571622741970b-pi AUSTRALIAN FORCES IN-GAME! Well done everyone! [sIGPIC][/sIGPIC]
June 26, 200915 yr AUSTRALIAN FORCES IN-GAME! Well done everyone! That's single player, it doesn't count
June 26, 200915 yr Nice ty ryza http://i197.photobucket.com/albums/aa188/VisOne_Photo/shuffle34.jpg “No point in mentioning these bats, I thought. Poor bastard will see them soon enough.” Raoul Duke.
June 27, 200915 yr what program do you guys use to model this stuff? i'm really interested in making a couple of models, not only simple vehicles, but better versions of whats on PR atm. an example is the stryker's weapons mount, its not as extensive and detailed as the actual one: http://www.army-technology.com/features/feature_images/feature1449/1-stryker.jpg
June 27, 200915 yr they use 3DS max, a very very very powerful program which comes with a hefty price tag. The reason the stuff In PR is only so detailed is because the BF2 engine has restrictions on the amount of polys ect so some highly detailed models aren't possible http://img5.imageshack.us/img5/2111/shotgunreal.pnghttp://bigdgaming.net/images/added/awards/opagamahons.jpghttp://www.bigdgaming.net/images/added/awards/lol.bmp Love you long time gunner <3 I like to wait till im nearly done, then pull out and yell "COVERING FIRE!!!" Ahhh. Im so glad I have a GF and she doesnt read these forums...
June 27, 200915 yr can sketchup be used for the same purpose? of course its not as detailed, but can it export the models in a 3DS format?
June 28, 200915 yr http://mods.realitymodfiles.com/auf/media/28-06-09_1.jpg http://mods.realitymodfiles.com/auf/media/28-06-09_4.jpg -------------- http://img.photobucket.com/albums/0903/SirChuc/lol222.jpg Edited June 28, 200915 yr by SneekyShadow http://i.imgur.com/wofKY.jpg Portfolio Site http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg
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