Glass Sandbags????
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I was playing PR last night and I noticed that for some crazy reason the textures for sandbag walls were being interpereted as real time reflective material. Imagine a sandbag bunker made out of orange colored glass bricks all with real time reflections of their surroundings lol. This only happened on one round on Kyongan Ni then by the next map it was back to normal. But it sure was weird.
I'm 99% sure this has to do with Nvidia drivers or my new 8800 GTX OC graphics card. I have always used ATI up until now.
Has anyone else had a similar problem?