Skip to content
View in the app

A better way to browse. Learn more.

BigD Gaming

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

New Sunset City Map?

I've played the one-cap point Sunset City map a couple of times now, and it is never a really 'good' game there.

 

One side gets the centre flag at the start, then the ticket bleed sets in and the other team cannot get the ticket lead back due to swarming troops.

 

Have people had other experiences on this map? Could do with 2-3 city cap points IMO.

  • Replies 20
  • Views 1.7k
  • Created
  • Last Reply

Top Posters In This Topic

Featured Replies

Yeah, I agree - much preferred the previous setup. The firefights are everywhere and no longer focused like they used to be.

 

Bring back the old setup I say!!!

yeah I agree....cap area is huge... rewards team with a commander though
http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

Have to disagree with you there, I like the new map setup.

 

Ive only played it 3 times or so, but its been great.

With the huge cap area, you really have to be on your toes creeping through the city on the look out for defending/attacking troops everywhere.

 

Having a good commander definately helps hold the flag as well as making it much easier to recap the flag if/when you loose it.

Former Head Admin

Check out the current admin list HERE

Every map needs a commander.

 

This is basically the a 16 player style map on a big map area and with com assets.

 

It works in three waves.

 

1. Set up firebase, RP's on your side of the flag.

2. continue to push towards the enemies side of the flag cap, build Bunker, sandbags, razor wire.

3. Defend from there as they come towards the flag

 

This map is set up perfectly for this, just need to be organised to push up to the walls on the far side from your main and defend all the entrances. As Chinese, 4 stair wells, one road, East flank and West flank. With everyone defending this would not be thaat hard. You cannot defend from the city because the cap radius is so big that the enemy can get in there and creat an even battle.

Noddy´s Awesomeness = HAPPY GEK :D

http://i295.photobucket.com/albums/mm127/vandal1313/Disobidience-small.jpg

I love the new map set-up its everything I think a city fight should be, it keeps the battle centralised on the city proper, however it leaves the surrounding area free for squads to flank and begin a new attack.

 

 

http://i197.photobucket.com/albums/aa188/VisOne_Photo/ForumMemberSkirmish-Unknown-Deploym.jpg

 

Don't mind the deployment area guff this is for another community night thread I just don't have time to draw up how big the capture radius is. Anyway the capture radius incorporates the entire grid D5 and even about 25m's of E5 its huge and I have played it with 32 players and it is wonderful.

 

I think the community just needs a little more time to get used to the idea of it and understand where you can and can't capture from.

http://i197.photobucket.com/albums/aa188/VisOne_Photo/Signatures%20and%20Banners/VisP.png
I love city fights, best to be had and this one is certainly chaotic.

http://img.photobucket.com/albums/0903/SirChuc/smokejumper3.jpg

http://bigdgaming.net/images/added/awards/valorousunit.bmphttp://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpg

Or as one of many thousands of Canadians have said, my guns are at the bottom of that lake. That's my story and I'm sticking to it. - On Gun Confiscation

iirc, the ticket bleed is not intentional and will be removed.
http://www.ancientdev.com/images/devsig.png

iirc, the ticket bleed is not intentional and will be removed.

 

Man is anything they do intentional ? :sweat:

http://i197.photobucket.com/albums/aa188/VisOne_Photo/Signatures%20and%20Banners/VisP.png

I love IT!!!

 

in reality its only a small town so holding/defending parts of it, isnt really tactically sound or worth while strategically. if ya gonna take a city of this size (if u can call it a city) u'll wanna take and defend the Whole City not little bits at a time!!

 

 

i love it! makes for very Good tactical play!

Edited by Gypsy8

"I mean normally we nail threads like these down harder than a swarm of ninjas with nail guns," -- Bahlye
I like the map if the ticket bleed can be adjusted it would make for some great fire fights

---- http://img67.imageshack.us/img67/4300/usarmyltgf2.gif

http://bigdgaming.net/images/added/awards/OperationCrownRibbon.jpghttp://bigdgaming.net/images/added/awards/valorousunit.bmp

Even though I've only played on it a few times I think it's great.

The fighting is now spread out over the whole city making it a great urban combat map.

No longer is it "throw a frag and kill 5 people and the flag is yours" which I think is great.

 

They should do something similar with Ejod city by making East and West city flag radius's almost touching,

that way the fighting wouldn't be restricted to the same 5 buildings every time which would allow for more varied firefights.

There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

http://bigdgaming.net/images/added/awards/goodconduct.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/riflemanspecialist.bmp http://bigdgaming.net/images/added/awards/infantryofficer.bmp http://bigdgaming.net/images/added/awards/bullettime.bmp

reportplayers@bigdgaming.net

Bigger capture radius's FTW baby.
http://i197.photobucket.com/albums/aa188/VisOne_Photo/Signatures%20and%20Banners/VisP.png
Even though I've only played on it a few times I think it's great.

The fighting is now spread out over the whole city making it a great urban combat map.

No longer is it "throw a frag and kill 5 people and the flag is yours" which I think is great.

 

They should do something similar with Ejod city by making East and West city flag radius's almost touching,

that way the fighting wouldn't be restricted to the same 5 buildings every time which would allow for more varied firefights.

 

Now that would make Ejod central a dangerous place to be :) sound's Very Interesting...

http://matt.itsthemadhouse.com/na/sigs/na-sig-gruanch5.png

http://bigdgaming.net/images/added/awards/bulletmagnet.bmp http://bigdgaming.net/images/added/awards/gren.bmp http://bigdgaming.net/images/added/awards/ocrs.bmp http://bigdgaming.net/images/added/awards/opagamaserv.jpg

 

Now that would make Ejod central a dangerous place to be :) sound's Very Interesting...

I think all the city maps should be like that! a control point is a the city!

 

Your not going to just take a single building / or complex of buildings.... your gonna want to take the whole city not piece by piece! The lead up to the flag capture is the ground work of going building by building once u have gained control of the whole city then its time to defend every part of it!

 

if there is two parts of city make the control zones touch. that way your defending the whole city part not a few buildings with a flag near by!

 

i love in agree with blacky

...They should do something similar with Ejod city by making East and West city flag radius's almost touching,

that way the fighting wouldn't be restricted to the same 5 buildings every time which would allow for more varied firefights.

"I mean normally we nail threads like these down harder than a swarm of ninjas with nail guns," -- Bahlye
Good thoughts guys, would like this to be in the city maps for sure.

Noddy´s Awesomeness = HAPPY GEK :D

http://i295.photobucket.com/albums/mm127/vandal1313/Disobidience-small.jpg

Pop the suggestion down on the PR forums? :D

http://i.imgur.com/wofKY.jpg

Portfolio Site

http://bigdgaming.net/images/added/awards/OperationCrownRibbon02.jpghttp://bigdgaming.net/images/added/awards/opagamaserv.jpg

just wait for the new city map in 0.8 to come out. they say that every building is enterable so you can practicly hide any where your heart desires.

 

hopefully it big too so then we can get some real urban combat going

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.