Posted January 4, 200817 yr Har - you big tit. No durty secrets, but for those of you who haven't done it - this should improve your hit registration in-game in BF2. Usersettings.con This file is found under your \Program Files\EA Games\Battlefield 2\mods\bf2\Settings directory. There are two particular settings of interest here which are reported to help reduce the inaccurate feel /hit detection of weapons fire in BF2: SettingsManager.floatSet GSDefaultLatencyCompensation 0.100000 This setting controls latency (or 'lag') compensation, which involves the game attempting to offset the delay between information being sent from your machine to the server and back again (as measured in milliseconds by your Ping). In games without client-side latency compensation, you have to lead your target by a certain amount, since whenever you fire a weapon your bullets will actually register in the game world with a delay equal to your Ping. In BF2, whenever you fire a weapon, whatever appears in your crosshairs at that particular moment is registered as being hit, regardless of where they actually are at that point in time. This removes the need to predict where your target will be based on ping delay, and makes the game feel more responsive. However it can also introduce quirks like ducking behind a wall and still being hit. In any case, this setting controls the default latency compensation applied, and the normal value is 0.100000 = 100ms. Some people claim that by adjusting this value to match your average ping in the servers you play, it can improve hit detection. For example, if you typically have a 50ms Ping, setting this to 0.050000 should improve the feeling of accuracy in the game. To be honest having experimented with this setting in isolation I didn't notice much difference either way. I believe the latency compensation is actually dynamic, only starting at the default value given in this setting, and adjusting to match your average ping over time. However even if it isn't, in general you can try to match your Ping with this setting to see the results. Note that lowering this setting well below or above your average Ping will only add to lag and may decrease your accuracy at best, so stick with keeping it equal to the Ping you get on most servers. SettingsManager.U32Set GSInterpolationTime 100 Interpolation is a technique used to increase the smoothness of an online game. Basically interpolation is the prediction of where a particular moving object or character is currently located in the game world, based on data received on where they were and where they are. For example if an enemy soldier is running across the screen, interpolation allows their movement to appear fluid, calculating their predicted movement across the screen even though your computer is receiving only periodic updates of where they actually are. So instead of seeing a person jerkily warping from point to point, you see smooth animated motion all the way along. This especially helps to keep things smooth if/when packets are momentarily lost between the server and you; the game knows where the player currently is, where they were a moment ago, and calculates and displays the movements in between. By default, Battlefield 2 appears to have a 100 millisecond buffer for interpolation. The problem with this is that while making things appear smoother, it also means that when firing upon a fast-moving object you may miss where they actually are as you're effectively facing an additional 100ms delay. At least that's the theory, and in general in my experimentation I found slightly improved hit detection results (and no noticeable increase in jerkiness) by using a lower value of 50 or even 30 for this setting. Note however that this variable should not be set too low (and certainly not a value of 0) as it will result in increased warping/jerky movements, and if you generally have a ping higher than 100 you shouldn't lower this setting. For those who do try this, also remember that the improvement from lowering this setting is not dramatic, since we're talking a difference of say 50ms (1/20th of a second). However particularly in situations where your opponent(s) are moving fast and/or erratically your accuracy should be noticeably improved. It is important to understand that the generally inaccurate feel of most weapons in BF2 is intentional, as realism has been sacrificed for the sake of gameplay. Techniques to steady your aim such as going prone and using short bursts can help improve hit rates. Furthermore it appears that much of the time the lack of hit registration is due to lost packets. I've noticed the Battlefield series suffers quite a bit from packet loss, often manifesting as serious warping or jerkiness, getting caught against walls or other barriers, and incidents where you can appear to be firing at an unmoving target at point blank range and still somehow miss with most bullets; information is being lost to/from the server. The key thing to note about both settings above is that unfortunately neither I nor anyone else knows for sure what the real story is - only EA/DICE know the truth about how their netcode works, and they've stated nothing to clarify these settings. What I've written above is based on my own experimentation, understanding and research about these settings. For the most part I haven't found any problems with PunkBuster by using the recommended settings above, though some servers may be very strict and not allow these values to be changed. If altering these values seems to make things worse for you, or you experience more jerkiness, lag or disconnections, reset them to the defaults shown above and leave them be. You will have to set this stuff for your average ping which for me is around 30 on the GSA servers. These tweaks *do* improve hit registration ("Oh FooK Man, I laid 6 rounds into that's guy's face/chest/balls and he stills kills me and walks away," they say... again and again and again). It does help but in version 0.7 if you don't settle into your firing position you will hit almost anything *but* your target - particularly at range. Spraying rounds with a G3 on full auto at a target is almost guaranteed to see you killed. Blah. BTW - this doesn't improve your ability to play the game. I still play like a Orangutan on rohypnol... but it does help improve the deviation from what you *see* on your screen and what you *get* online for hit registration. taken from: http://www.tweakguides.com/BF2_7.html "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
January 4, 200817 yr I still play like a Orangutan on rohypnol... So quotable! http://users.on.net/ericb/EricB_sig.png
January 4, 200817 yr One thing worth noting to, If you wish for this to work in PR you need to go to: \Program Files\EA Games\Battlefield 2\mods\PR\Settings There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. http://bigdgaming.net/images/added/awards/goodconduct.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/riflemanspecialist.bmp http://bigdgaming.net/images/added/awards/infantryofficer.bmp http://bigdgaming.net/images/added/awards/bullettime.bmp reportplayers@bigdgaming.net
January 4, 200817 yr Author Pogoman. - Yes - but there has been a proliferation of whining weeners just recently, you may have noticed. Ablack77 - Yah... I know... but well, if people can't work that bit out for themselves... they deserve to be firing wet socks. "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
January 4, 200817 yr http://global-conflict.org/wiki/index.php?title=BF2_Tweaking Might give it a try . :hi:
January 4, 200817 yr Eh, messing with any of that **** is just changing your advantage.. Sany is just the leader of the underground code changer cheaters.. lol I have to much skill advantage as it is to go changing files.. Ill pass on this.. lol Fear is another word for weakness.
January 4, 200817 yr Author it is not cheating ffs "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
January 4, 200817 yr Sandy, you know I love you right? Remind me to give you a big wet sloppy kiss for this. EDIT: nvrmind, lost track as soon as i got to settings folder lol. Edited January 4, 200817 yr by hous_bin_farteen http://users.on.net/hindes/bigdy/valour.gifhttp://img205.imageshack.us/img205/5224/operationcrownribbon02py7.jpg yeaaa booooy.
January 4, 200817 yr Author http://www.thefifthbranch.com/images/oldies/superman/supesshazam.jpg sorry... my life has been dealing me so many duds for a while... *sigh* I'll go stick my willy in a jar of kryptonite cream to cool down a little... Edited January 4, 200817 yr by mandatory05 "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
January 5, 200817 yr Author ridiculous admin going nazi... i was backing off you numptie he thought that was hacking.. which not even a retarded turtle would - so I backed off... morons... argh *ragequit* Edited January 5, 200817 yr by mandatory05 "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
January 6, 200817 yr ridiculous admin going nazi... i was backing off you numptie he thought that was hacking.. which not even a retarded turtle would - so I backed off... morons... argh *ragequit* Uh Sandy... I'm pretty sure he was making "a funny" when he said you better. You seem somewhat high strung as of late, everything ok? http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan). QFT: if you dont get pissed off when you lose you dont care enough
January 6, 200817 yr Sandys joking mate hes a little on the facetious side. http://i197.photobucket.com/albums/aa188/VisOne_Photo/Signatures%20and%20Banners/VisP.png
January 6, 200817 yr Sandy is pissfunny but not many people seem smart enough to look at what he is saying not what he said. :hi:
January 6, 200817 yr imho the best helper for hit registration (in PR) is to RTFM and look at the bullet drop physics.... imho makes a HUGE difference (between a guy spraying in the general direction, and a guy taking an extra 2-3 seconds to aim properly, the slower guy always wins)
January 6, 200817 yr Sandy is pissfunny but not many people seem smart enough to look at what he is saying not what he said. :hi: :sweat: hmm well apparently I fall into that category And I don't drink so I can't even blame it on the booze... :wine: http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan). QFT: if you dont get pissed off when you lose you dont care enough
January 6, 200817 yr ridiculous admin going nazi... i was backing off you numptie he thought that was hacking.. which not even a retarded turtle would - so I backed off... morons... argh *ragequit* im no http://www.firstworldwar.com/features/graphics/hitler_fuhrer.jpg YOU ARE!
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