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For those lucky enough to have downloaded and installed, please give us "unlucky" ones stuck with ****ty realtives computers some teasers. God i cant wait to get home!

 

Whats good, whats bad, whats the fuss about

 

Stuck in the hills near Nimbin

 

 

:wallbash:

Edited by HairyFence

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i know how you feel

from my understanding of not playing yet the only place you can spawn without a commander is on a rally or main base

idiots are hardcoded

Sounds. They are fantastic when you're at a distance, the gun sounds vary alot.

 

No more spraying with any automatic weapon except the Support Kit. Bullets fly all over the place, no longer can you hit someone in the head at 300m with nothing but full auto.

 

Everything is good.

stupid files....

 

did the core files real quick! :) 200+k/s average (no d/l manager jus straight from a site)

 

but now the second part, the level files are taking forever. only getting between 60k/s to 105k/s :(

 

 

so my 6pm estimate is way off now another 1hr atleast :(

and to make things worse my Girlfriend is coming over so prolly wont get on tonight at all!!

Edited by Gypsy8

"I mean normally we nail threads like these down harder than a swarm of ninjas with nail guns," -- Bahlye

+1 for the sounds.... thunder and rain are excellent...haven't seen the rapids yet

 

server crashes still occur sorry to say

http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

It's gonna take some getting used to,

Getting ammo is, well, um........difficult (probably just because we don't know what we're doing yet:P)

Guys with H_AT and engineers running around like their heads are chopped off, trying to get ammo.

There's now a 3 minute wait before the round starts, and now I know why.....

It's to allow time to get organized.

Like daveee said, the sounds are fantastic. (especially the distant sounds)

The m16 sounds great (and has new iron sights aswell as the ACOG yeeeaaaa)

The British weapon sound is no longer annoying and sounds great.

Spawning is different (to say the least) you can only spawn on bunkers, firebases, RP's and mapper placed spawn points,

which sounds a bit different but when you actually go to spawn, your like "wtf i can't spawn, oh yeah that's right"

So yeah, it's different, but GOOD different.

 

EDIT--> oh yeah - Fools Road is ORGASMIC!!!!

Edited by cm.

There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

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reportplayers@bigdgaming.net

oh yeah - Fools Road is ORGASMIC!!!!

 

From the little bit I have played of this map this morning it causes a fair bit of Chug much worse than even the old version of Albasrah I assume its because of the 50 millions trees on the map. :wacko:

http://i197.photobucket.com/albums/aa188/VisOne_Photo/Signatures%20and%20Banners/VisP.png

Only thing that needs changing is another game mode!

 

AAS is getting kinda boring, some attack/defend/stronghold type thing would be interesting.

I have to say I love the flying aspect. Flying planes is much improved, and lockons are just about the death of you, if not, at least big damage will be taken. Makes you appreciate your plane more, skirting around the edges, striking when needed.

Brit weapons do sound great!!

 

Gotta have riflemen/support gunners close by for ammo for things like the LAT, etc...

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Agreed.

 

 

Its terribly easy to get disorientated or even lost without the mini map too.

I thought this mod was reality before - brother you aint seen nothing yet!

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fools road while looking pretty is the most unbelievable laggy map ever in PR, or probably any bf2 map for that matter. ive never gotten below 10 fps on any map b4, but i do on fools road. i even turned everything to off/low with resolution 800 by 600 and i still got down to 10 fps. that map needs serious optimization and was a huge turn off for me.

whats your rig? cause im thinking about buying a new system, i just dont have the cash yet.

fools road while looking pretty is the most unbelievable laggy map ever in PR, or probably any bf2 map for that matter. ive never gotten below 10 fps on any map b4, but i do on fools road. i even turned everything to off/low with resolution 800 by 600 and i still got down to 10 fps. that map needs serious optimization and was a huge turn off for me.

 

I found the same thing in a vehicle, getting around 15fps in a vehicle = almost unplayable

 

When I'm doing 'ground work' (out of a vehicle) it's fine, around 25-30 fps, but it's still playable.

 

Need a new rig I guess. :(

There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

http://bigdgaming.net/images/added/awards/goodconduct.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/riflemanspecialist.bmp http://bigdgaming.net/images/added/awards/infantryofficer.bmp http://bigdgaming.net/images/added/awards/bullettime.bmp

reportplayers@bigdgaming.net

this is so depressing. we've waited so long for 0.7 and now we cant play it :(

we at least need to update the small maps server as i think that one didnt crash as much

I'Ve not played one full game yet due to the server crashing all the time!!!

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http://i66.photobucket.com/albums/h258/oldozie123/ANZSig.png

Same mate :(

There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die.

http://bigdgaming.net/images/added/awards/goodconduct.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/riflemanspecialist.bmp http://bigdgaming.net/images/added/awards/infantryofficer.bmp http://bigdgaming.net/images/added/awards/bullettime.bmp

reportplayers@bigdgaming.net

I'm going to plead with Wob @ iiNet if he'll look at getting a server up... he might be busy though... I guess I can only try.

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QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

well not much we can do about it - server 2 should be swapped over to 0.7 tonight and we will keep working on the issue

 

its funny that the server was stable for over 24 hrs up until about 6pm tonight. we had up to 12 players on during the day but unsure of the numbers when the crashes occurred.

http://www.madhouseau.com/misc/sigs/darthsig.jpg

well not much we can do about it - server 2 should be swapped over to 0.7 tonight and we will keep working on the issue

 

its funny that the server was stable for over 24 hrs up until about 6pm tonight. we had up to 12 players on during the day but unsure of the numbers when the crashes occurred.

 

It was about the time when we were getting some decent numbers, I think it was up to eight or ten a side on Gulf of Oman when it became massively jittery and eventually crashed. I've sent tank @ iiNet an email asking if they'd set up a temporary PR server while we iron out the issues here @ GSA. My loyalties will always reside with BigD and GSA... but guys, I want to play PR

http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png

QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

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