Squad - Progress Update
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Hi guys, just thought I would repost the October update for Squad. I will update this thread with new info as necessary. An alpha is expected to drop in December, and expect BigD to be hosting on release. No server details have been released yet however.
OCTOBER 2014 PROGRESS UPDATE
[*]Added animations for the:
[*]Added sprint and walking animations.
[*]Improved the base poses and animations for our current set of movement animations.
[*]Improved hit detection.
[*]Expanded environment to include greener fuller areas.
[*]Added numerous weapon LODs.
[*]Added a number of new footstep sounds for all of the various physical materials and the different movement states.
[*]Made improvements to gunshot and footstep sound attenuation.
[*]Added unique sounds for dry reloading.
[*]Improved base bullet impact effect.
[*]Added unique impact effects and sounds for all of the various physical materials.
[*]Added muzzle flash effects.
[*]Made a number of scaling fixes.
[*]Various minor code bugfixes.
For the next month we have planned:
October - Progress Updates - Squad Forums
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IMAGES
http://i.imgur.com/wIq92Sz.jpg
http://i.imgur.com/1eo2Eux.jpg
http://i.imgur.com/R7QxMjc.jpg
http://i.imgur.com/rGBCrdC.jpg
http://i59.tinypic.com/27x4igl.png
http://i.imgur.com/02RoLeQ.jpg
http://i.imgur.com/vRUnyOF.jpg
http://i.imgur.com/Eu5jykV.jpg
Let's go, let's go overground
Take your head out of the mud baby