Posted September 18, 201410 yr So as Ive stated in the past, TacBF is sort of a once a week thing at the moment. So to get some people playing some arma while TacBF is still finding its feet. I thought of building some ALiVE dynamic missions that have no real objective but the ones you make for yourselves but still have abit of direction as to what to do. the base ALiVE missions are quite crap and some what aimless. Getting to know the mod rather well I decided to make my own (much better, more action) There are some mods that will be required to be able to play the missions as I'll list bellow the ip and port will be the same as the tacBF server so none of that will need to change MODS @agm @ALiVE @CBA_A3 @task_force_radio (need latest version of TS3 and be connected to the BiGD TS server) NOT REQUIRED BUT RECOMENDED @JSRS2 @st_map_autobrightness @sthud_a3 @tao_foldmap_a3 @st_stamina_bar all mods can be found on playwithsix most Wednesday, Thursday, Friday nights I'll be commanding or running some squads so come see me on ts so come and get your Pew Pew on http://i.imgur.com/Oj3agig.jpg
September 19, 201410 yr did you get headless client sorted? we need a way to tell if the server is running ALiVE or TacBF any ideas? http://www.madhouseau.com/misc/sigs/darthsig.jpg
September 19, 201410 yr Author well I can set different names for server profiles that can be switched back and forth. (name will be different in server listing) the AI wasn't loading onto the HC. ALiVE bug, but new release in the coming days will fix that Ive got it set on tacbf and set it all up for the game night tomorrow night http://i.imgur.com/Oj3agig.jpg
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