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Testing server 1 post Friday 29th Oct 10:30pm

There has been some changes to server 1 in respect to the windows drivers controlling the system.

 

Please post here any issues but try and relate them to previous experience on the server if possible.

 

This is one step in trying to improve things. There may be more changes to come and please be patient.

 

Now lets test it and see if we have improved things. If this works it will be added to server 2.

http://www.madhouseau.com/misc/sigs/darthsig.jpg

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Cool, so for all those earlier starters, get on Server 1 not 2 and so we can populate that for some nights.

 

You want people to respond in this thread re noticed changes?

http://www.clan-tea.com/sigs/flames/Poncho-Temp.png

Orders starting with SOMEBODY usually wind up being completed by NOBODY.
There has been some changes to server 1 in respect to the windows drivers controlling the system.

Please post here any issues but try and relate them to previous experience on the server if possible.

 

Specifically we've installed network drivers that better match the controllers on the Windows system.

 

That's the only change though, in the network drivers, so this is a quite specific test about & around the RB & other network-ish issues that have been reported for this server.

 

We particularly want to know if maps which were common problems to play on are still having the same problems.

 

This is one step in trying to improve things. There may be more changes to come and please be patient.

 

Thanks,

Richard.

Got onto wanda shan last night and there was absolutly no lag. Also kokan. :db: :db: :db:

[sIGPIC][/sIGPIC]

i think the new card driver was to fix the mass disconnects which plagued it.

 

need to load test it - it wont produce any lag, rubber banding or disconnects until its under stress cokeman.

m00

i think the new card driver was to fix the mass disconnects which plagued it.[/quote[

 

Hmm, kinda, maybe. I'd like to think that all that this will fix is the 'rubber banding' you've been seeing, perhaps.

 

I believe that the mass disconnects are an in-game/engine/mod issue, as I suspect it could turn out that all of what you're experiencing could be.

 

need to load test it - it wont produce any lag, rubber banding or disconnects until its under stress cokeman.

 

Again, yes & no. In that in chatting with Bayhle & Uncle_Darth & reading here, it seems that the lag/RB'ing could occur at any level of load or players in the game.

 

That said, yes, surely getting a large # of players into the game will be an excellent test, so please do that too!

 

Cheers,

Richard.

Crashes are usually a PR issue. There's also an issue that seems to be popping up with lag spikes every 15s or so, which seems to be a PR issue. But rubber banding would seem to be a server issue, other servers don't seem to be having these issues judging by the PR forum posts.
http://www.ancientdev.com/images/devsig.png

Op archer today seemed more or less 100% perfect.

No rubber banding at all

http://i.imgur.com/zoL1k.png

i can tell right of the bat its an improvement last time i played silent eagle i couldnt run for 30 secs without lag its awesome already

http://i.imgur.com/798rp.png

http://i46.tinypic.com/v2wmlz.png Close Air Support excellence

The server started to severely rubber band after about 2 minutes on Silent eagle

about 50 players at the time

http://i.imgur.com/zoL1k.png

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The server started to severely rubber band after about 2 minutes on Silent eagle

about 50 players at the time

 

did it continue, get better? worse? was everyone experiencing it?

http://www.madhouseau.com/misc/sigs/darthsig.jpg

Experience by all.

Seems to have gotten slightly better.

http://i.imgur.com/zoL1k.png

Experience by all.

Seems to have gotten slightly better.

 

Id say more than slightly. Its quite playable . :fans:

 

Come on in the waters fine !

 

:hi:

Yes I will say that Silent eagle is a major improvement it still has a little rubber banding but is very playable. I played the same map yesterday and it was shocking you could not scope up on the first try, it would take a goes just to scope up. Will see if it worse during the maps tho just to see if the memory leak thingy comes into play.
“The biggest troublemaker you'll probably ever have to deal with,"Watches you from the mirror every morning'.”

Serious Rubber banding at the beginning of Wanda Shan

35 people.

http://i.imgur.com/zoL1k.png

No change other than it not turfing everyone off randomly. Still chugs on the usual suspects. Silent Eagle, Wanda Shan.

 

Might be time to say that we don't put those maps in rotation.

 

You people are giving these maps more chance than Yamalia ever had. Plus that map hasn't even been tried.

http://i.imgur.com/E1qdM.png
I tried to log in...and got CTD??? is the "c" mean i need to download an update?

http://matt.itsthemadhouse.com/na/sigs/na-sig-kirk12.png

 

http://bigdgaming.net/images/added/awards/lol.bmp http://bigdgaming.net/images/added/awards/opagamaserv.jpg http://bigdgaming.net/images/added/awards/hatspec.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/warcollege.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp

I don't know if this will help you diagnosing the issue, Darth/Richard/Team, but this is what it looks like from an in-game perspective. The RB is quite constant but the really bad 'problem with connection' is quite sporadic, no more often than once every 10 seconds on average.

 

[ame]

[/ame]

 

Edit: Second half is win :D

http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png

QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

I don't know if this will help you diagnosing the issue, Darth/Richard/Team, but this is what it looks like from an in-game perspective.

 

Wow, thanks for that. Does this only happen on Server#1?

 

Cheers,

Richard.

Wow, thanks for that. Does this only happen on Server#1?

 

Cheers,

Richard.

 

It happens on both. Seems to get worse over time - but that time has increased with the memory increase. (memory leak?)

 

Some maps are especially bad for it - Wanda Shan and Silent Eagle the amount of time that is playable is even shorter.

http://i.imgur.com/E1qdM.png
Wow, thanks for that. Does this only happen on Server#1?
Nah it's both servers [that vid is server 1], although what you see there is on the worse end of the scale. On server 2 (and generally server 1 too) it starts out fine (like any of the other videos in my channel) after a restart and as maps progress or we hit one of the bad culprits (Silent Eagle, Wanda Shan), it becomes like that. Actually people said that today's Silent Eagle was decent, so I don't know... I just came in for Archer earlier in the day which was flawless, and then for Wanda which was... like that.

 

I'll try and get some footage of a moderate RB scenario (very obvious when playing infantry) so we have a clear picture of all ends of the scale.

http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png

QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

Nah it's both servers [that vid is server 1], although what you see there is on the worse end of the scale. On server 2 (and generally server 1 too) it starts out fine (like any of the other videos in my channel) after a restart and as maps progress or we hit one of the bad culprits (Silent Eagle, Wanda Shan), it becomes like that. Actually people said that today's Silent Eagle was decent, so I don't know... I just came in for Archer earlier in the day which was flawless, and then for Wanda which was... like that.

 

I'll try and get some footage of a moderate RB scenario (very obvious when playing infantry) so we have a clear picture of all ends of the scale.

 

Try Kokan, nearly every time that comes on >.<

getting mad for peoples amusement
Try Kokan, nearly every time that comes on >.<
My experience has been quite the opposite in fact... Kokan has been one of the few that I've hardly ever experienced issues with, locally and aboard.

http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png

QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

My experience has been quite the opposite in fact... Kokan has been one of the few that I've hardly ever experienced issues with, locally and aboard.
I haven't played on server1 since the update, but prior to that every bigD round I had on kokan had some degree of rubberbanding, always playable, but always present.
http://i4.photobucket.com/albums/y122/sabretron/auxbkt.png

well i got in today when 63 players, changed maps, kicked to desktop, tried again, 45 players, kicked to desktop...WTF?????

http://matt.itsthemadhouse.com/na/sigs/na-sig-kirk12.png

 

http://bigdgaming.net/images/added/awards/lol.bmp http://bigdgaming.net/images/added/awards/opagamaserv.jpg http://bigdgaming.net/images/added/awards/hatspec.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp http://bigdgaming.net/images/added/awards/warcollege.bmp http://bigdgaming.net/images/added/awards/valorousunit.bmp

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