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Report Server Issues

The server issues thread was locked D:

Non whine issues couldn't be addressed

 

Someone said something about Server 2 voip being broken.

Not sure if it had been reported or fixed yet so please be nice if it already has. :)

 

:heart:

http://i.imgur.com/zoL1k.png

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I've just rebooted server 2 - can you please test and report back if issue is still present.
http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

Server 1 atrocious rubber banding on Silent Eagle, from around 20-40 people. Will see how it goes on Wanda Shan.

 

Edit - Wanda Shan as bad or worse.

  • Author
The Voip is all good now.

http://i.imgur.com/zoL1k.png

*sigh* I'm not sure how many different ways that this can be said.. or how many threads will be locked....

 

LOCKED and so locked its not funny.

 

This thread has gone on long enough and turns way too nasty.

 

YOU GET IT ALL FOR FREE

 

if you dont like the servers or the community then go elsewhere.

Rent a server, put in the hard yards and create a community or group of players. Prove that your way is better but dont continue to complain about something that you cannot prove.

 

ever thought that it could be BF2 is old, PR is pushing the engine to its limits, the current broadband network in Australia is not that good, someone in your house is using the net, someone in your street is using the net and your ISP is not giving you all the resources you want. the list could go on.

 

 

We now have big servers full of CPU and RAM.

 

We now have confirmation that it is not the server network or bandwidth from someone that actually has working with servers for a long time.

 

We are trying some other things to continue with the improvements of the servers like updated drivers, resource logging programs and even looking at trying a linux server.

 

If problems persist and the are NEW issues then please report them and keep to the FACTS. as much details as possible.

 

We know, we care, and are taking steps to rectify the issues that are within our control. Telling us that there is lag or rubber banding will not help the issue - so take Darth's advice would be my strong suggestion.

http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

Thanks Shady :)
http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

Server 1 atrocious rubber banding on Silent Eagle, from around 20-40 people. Will see how it goes on Wanda Shan.

 

Edit - Wanda Shan as bad or worse.

 

*sigh* I'm not sure how many different ways that this can be said.. or how many threads will be locked....

 

We know, we care, and are taking steps to rectify the issues that are within our control. Telling us that there is lag or rubber banding will not help the issue - so take Darth's advice would be my strong suggestion.

 

If it assists at all noddy - the lag wasn't 'atrocious,' makes it sound like nothing has been accomplished. Iron eagle wasn't that unbearable. It's no worse than most of the other servers that I've played on with that map, but it is definitely improving.

Apologies if I have offended. If there are issues you don't want reported could we have some better guidance so nobody's time is wasted.

 

Edit - It was very bad at times on Silent Eagle. I started playing when there were only about 20 people on the server and things such as your view jumping around, zooming not working, zoomed in once and it zoomed out a few seconds later. I was in a firefight with another squad at one point and I couldn't kill them and they couldn't kill me due to aiming being impossible (you'd zoom in and then your view would shift, worst I've seen it yet), seeing your own tank tracks in front of the vehicle as you're driving etc.

 

I'll refrain from posting any more on the matter though as it's not the content you're interested in.

 

Edit 2 - Atrocious wasn't a dig at anyone or the servers. It was simply meant to be descriptive of the rubber banding at the time.

 

Edit 3 - Should have added that the lag moderated later in the round so if you joined late it wouldn't have been as bad.

Edited by Chris Getti

could you miss the point any further.

 

we do care and its the content we are interested in but we are aware some maps / times / random cosmic events cause the game to lag.

 

This COULD be server related but COULD also be your internet / the internet in Australia / the map / the new patch........... the list goes on.

 

We are aware of the issues and the admins are working on it, the DEV's are working on it and our provider is working on it.

 

once some or all of these things are addressed we will look at specific instances.

We will also let you know when we have the ability to check in game reports against facts from the servers.

http://www.madhouseau.com/misc/sigs/darthsig.jpg

If it assists at all noddy - the lag wasn't 'atrocious,' makes it sound like nothing has been accomplished. Iron eagle wasn't that unbearable. It's no worse than most of the other servers that I've played on with that map, but it is definitely improving.

Yep the extra ram has helped, but I agree with Chief from here that it is becoming more and more apparent that as a community we need to insert foot-in-mouth and send hugs and kisses to poor Richard because he has known what he was talking about all along (of course some of us never doubted him :monkeyangel: :p *ends shameless suck up module*). If it is indeed a memory leak scenario, it certainly explains why the extra ram has staved off the problem for longer into each day, and I for one have definitely noticed an overall improvement in that regard. But in any case, I have noticed the same behaviour on some international servers too, furthering the point that it is unlikely to be a provider based issue.

http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png

QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan).

QFT: if you dont get pissed off when you lose you dont care enough

Hey darth and noddy,

 

Can i convice u guys to somehow keep the Report Server Issues open? i know people will report the same thing 99% of the time and you guys are sick of hearing it. But its that 1% that might solve a major problem that makes it worth while.

 

I mean personally ild be more worried when men stop complaining..... But thats lessons ive learnt in the past.

Anyways please think about it :)

The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy.

Sun Tzu

 

 

 

use this thread but keep it on topic and use it how its intended.

 

we will always listen but as ive stated we are working on things - these take time

http://www.madhouseau.com/misc/sigs/darthsig.jpg

Server 2 just crashed 20:58 AEST 62 players Fall west.

 

Did server 1 crash at the same time? When I went back to lobby when the server locked up server 1 appeared to have crashed as well.

appears so - will check logs
http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

server 1 crashing was myself and richard - sorry for the no warning but we got into changing drivers as a test and things were a little funny.

 

Server 1 will be mucked around with for the next day or so but hopefully it will emerge a better little server.

 

will keep all posted.

http://www.madhouseau.com/misc/sigs/darthsig.jpg

server 2 crashed on fools road at 1.35am roughly 30 players.

 

leading up to crash (1min difference) truck of russians destroyed by my tank crew. FOB destoryed by my apc crew and 3rd flag grayed by my inf section. we were all one sqd. dunno if that had anything to do with it. unsure if anyone was in logi's.

The good fighters of old first put themselves beyond the possibility of defeat, and then waited for an opportunity of defeating the enemy.

Sun Tzu

 

 

 

Yep the extra ram has helped, but I agree with Chief from here that it is becoming more and more apparent that as a community we need to insert foot-in-mouth and send hugs and kisses to poor Richard because he has known what he was talking about all along (of course some of us never doubted him :monkeyangel: :p *ends shameless suck up module*). If it is indeed a memory leak scenario, it certainly explains why the extra ram has staved off the problem for longer into each day, and I for one have definitely noticed an overall improvement in that regard. But in any case, I have noticed the same behaviour on some international servers too, furthering the point that it is unlikely to be a provider based issue.

 

If I'm around (msn, ingame) will be more than happy to reboot the server every couple of rounds.

http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png

Server 2 is chugging - it needs a reset.
http://i.imgur.com/E1qdM.png
Server 2 is chugging - it needs a reset.

 

^^^

http://i.imgur.com/E1qdM.png
  • Author
Yup, Server 2 needs a reset please. Rubber banding like a biatch.

http://i.imgur.com/zoL1k.png

It really is running poorly. Anything that could be done to fix it would be appreciated. It's not worth playing ATM.

Yeah just alt+f4'ed - warping and stuff isn't fun.

http://ui17.gamespot.com/2032/facepalmbear_2.jpg

http://i.imgur.com/E1qdM.png

There is a hotfix for patch 0.95D - any word on when that will be applied?

 

It fixes a few things such as the interval of time in which mortars need to be called. Currently that is about a 15s timing which just gives you enough time to sort out your one firemission and not much else.

Would be great if this could be applied. Getting spammed with "Mortar High explosive fire mission required" is kind of tiresome/a lot of work for the squady.

http://i.imgur.com/E1qdM.png

http://img575.imageshack.us/img575/2002/done.jpg

 

Oh :) dont mind me

Edited by Geebus

Inq. Ford_Jam001

"Towards danger; but not too rashly, nor too straight"

Consider playing with Inqursion.See here.

Sorry if that was ambiguously written but there is a hotfix* for 0.95D that was sent out to server admins.

 

---------------

*Hotfix meaning no name change - just a few odd things tidied up.

http://i.imgur.com/E1qdM.png
It'll get applied when the servers are restarted.
http://www.ancientdev.com/images/devsig.png

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