Posted December 3, 200915 yr Medal of Honour Electronic Arts has officially announced the reinvention of its first-person shooter war game Medal of Honor, bringing the franchise into the modern age and deploying it to Afghanistan, promising "the most authentic modern war experience" for fall 2010. That amply bearded, box-art starring soldier is a Tier 1 Operator, "a relatively unknown entity directly under the National Command Authority who takes on missions no one else can handle," according to EA's announcement. The new Medal of Honor—known simply as Medal of Honor—will give gamers a chance to "step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan." Just like that year-old rumor said. The all-new Medal Of Honor is currently in development at EA Los Angeles and DICE, responsible for the game's single-player and multiplayer components, respectively. Medal Of Honor will make its video debut at the Spike TV VGAs on December 12 and hit the PlayStation 3, Xbox 360 and PC next year. Until then, the game's official web site should keep you busy. Edited May 31, 201014 yr by Maritius [sIGPIC][/sIGPIC]
December 3, 200915 yr YAY!! Some of my first FPS were medal of honor Hope your not a one many army again though.. that would ruin it.. http://i.imgur.com/zoL1k.png
December 3, 200915 yr Author EA Chief Talks War: Battlefield, Medal Of Honor And Getting Ahead Of Activision Just hours before EA officially announced the long-rumored return of its Medal of Honor franchise, the company's chief executive told Kotaku his battle plan for EA's war-game competition against Call of Duty. He wants Modern Warfare's spot. "I'm not saying it's going to happen tomorrow, but in the way that Activision sort of alternates sequels of Modern Warfare and Call of Duty and owns the leadership position in FPS [first-person-shooter], between Medal of Honor and Battlefield, I want it back," EA boss John Riccitiello said in a morning interview in New York. "And we're going to get there with innovation and quality." EA's Medal Of Honor used to be the leading brand in military first-person shooters. Activision's rival brand, Call of Duty surpassed it and has now spawned a Modern Warfare 2 that sold nearly five million copies in its first day of release. It's no wonder Riccitiello wants to turn that around. He thinks his franchises can get there. The EA CEO didn't detail the strategy for the Medal of Honor series, which moves to modern Afghanistan after a legacy of World War II releases, but he did enthuse about the prospects of Battlefield Bad Company 2, the March console and PC shooter also coming from EA and its development studio DICE. (Read Kotaku's recent preview of the game.) "The first [bad Company] did very well in its first outing," he said. "The next one is a heck of a lot better and it looks like a worthy competitor to Modern Warfare." Not only can the game compete, said Riccitiello, but he expects it to do one better than publisher Activision and development studio Infinity Ward's latest Modern Warfare game. "We think we've got an advantage over Modern Warfare 2 with our multiplayer," he said. "The guys at DICE do that really, really well." What kind of advantage could EA have, given MW2's legacy of fans? "Frankly, once you get past, sort of, four people on a map, I think our gameplay is better," Riccitiello answered. "That is a legacy of DICE and where they came from. The original Battlefield PC was a 16-on-16 product and they've optimized. The other thing is, I think things like vehicles and destructible environments are a fresh innovation." [Note from Kotaku: The original Battlefield on PC actually supported up to 64-player matches.] Riccitiello continued: "I think the Infinity Ward guys are great. It's not about them being bad for us having to be great too. I'm a fan of a lot of our competitors' products. But if you've played Modern Warfare, and you've played the first one — and you've played the last Call of Duty — it's sort of starting to feel like they're making the same game again. And I personally think being able to control your vehicle as opposed to being able to ride on one [is good]. And I think there's something a little bit cool about taking a building out and getting the six guys in it. Personally, I get sort of a silly amount of pleasure out of it." EA once had the war-game dominance. Whether they can wrest it back — in terms of quality, if not immediately in sales — will be seen next year. [sIGPIC][/sIGPIC]
December 3, 200915 yr In related news, EA announce three more need for speed titles http://en.wikipedia.org/wiki/Need_for_Speed#Future http://i235.photobucket.com/albums/ee94/psyrus_uraya/awards-1.png QFT: Your computer is smart man. It tells you not to play the second worst PR map [burning Sands] (first is Wanda Shan). QFT: if you dont get pissed off when you lose you dont care enough
December 3, 200915 yr *Cough*Medal of honour was out first*cough* Regardless this game will just be trying to cash in on the success of the recent MW titles with little to no original though or ideas. [ame=http://www.youtube.com/watch?v=49zmWhw_vGw&feature=related]YouTube- Mega64: Same Old Stuff[/ame] Edited December 3, 200915 yr by mrchickenfool
December 3, 200915 yr medal of honor aa and spearhead were some of the best back then, maps were awesome and so was game getting mad for peoples amusement
December 3, 200915 yr medal of honor aa and spearhead were some of the best back then, maps were awesome and so was game dont forget breakthrough. http://i193.photobucket.com/albums/z174/ironchefspook/spook_BF2_PR_1.png
December 3, 200915 yr If they have dedicated servers and modifiable content , I'm jumping on the MOH band wagon [sIGPIC][/sIGPIC][WC]Private http://bigdgaming.net/images/added/awards/valorousunit.bmphttp://bigdgaming.net/images/added/awards/armouredservice.bmp http://img230.imageshack.us/img230/2315/ubd4327.png http://img80.imageshack.us/img80/6780/blackmagikzwc.png "A tank is like a fat timid kid at a dance party , always too shay to get into the action and ask a girl to dance with him and always backs down after every approach" -Some Marine Capitan i forgot- Iwo Jima
December 3, 200915 yr Lets not forget Infinity Ward first started from the original Medal of Honour team. So either way, I think if the latest installment is anything like the original classics (allied assault), then they will be some stiff competition for IW. [sIGPIC][/sIGPIC] http://i793.photobucket.com/albums/yy213/Frenzal/ANZ.png
December 3, 200915 yr IV always thought of the MoH series as more of a console FPS brand, like the Halo's....spose people played them on PC as well Good Conduct http://bigdgaming.net/images/added/awards/goodconduct.bmp
December 3, 200915 yr Anyone here play the latest MoH, Airbourne was the latest right? Any good? [sIGPIC][/sIGPIC] http://i793.photobucket.com/albums/yy213/Frenzal/ANZ.png
December 3, 200915 yr Author nope was bollocks imo well the demo was anyways but it was made too feel less linear. but im gonna have a lil faith with the EA boys.. [sIGPIC][/sIGPIC]
December 3, 200915 yr The original medal of honor , like i was saying was freaking awesome online, no wonder cod 2 feels like it but, airborne is ok, the missions are fun but the control scheme totally sux, well the aiming does anyway, and your guns level up so......@@ getting mad for peoples amusement
December 3, 200915 yr will be interesting how this goes along, could be epic and the next big general fps. or it could just flop after trying to be something its not (cod) http://i.imgur.com/TLiDl.png
December 3, 200915 yr I got my first taste of online FPS with Global Operations. "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
December 3, 200915 yr It will be a clone of CoD 4/6 in every way. It will have the same cinematic yet spammy gameplay it will sell like hotcakes to all the CS/CoD players almost purely based on the fact that it looks like liquid sex regardless of the gameplay. I'll be more than happy to be proven wrong of course. BTW Global ops was the most epic game ever, it was like a more realistc/tactical CS with modable weapons +100. Major pity that everyone was too obsessed with CS at the time and it never really got the attention it deserved.
December 3, 200915 yr Regardless this game will just be trying to cash in on the success of the recent MW titles with little to no original though or ideas. Except that (hopefully) it will provide a much more AUTHENTIC experience and story based on the actions of SF and SOF forces in A-stan, rather than the over the top crap that IW has produced. Don't get me wrong, I enjoyed MW 1 and 2 and all the previous CoDs, but Medal of Honor is like a fine wine (or in my case a nicely aged bourbon). MoH has never let me down in the SP component, even Airborne had it's moments. It sounds like they have really gone all out to make this a great game, and with DICE doing the multiplayer, heck, it should be a winner. I guess we'll see December 12. Wolf, how does this game being set in combat operations in Afghanistan make it in anyway a clone of Modern Warfare? The modern setting is about all I can see being similar at this point. Edited December 3, 200915 yr by Espionage CaptainCleanoff on the servers.
December 4, 200915 yr Wolf, how does this game being set in combat operations in Afghanistan make it in anyway a clone of Modern Warfare? The modern setting is about all I can see being similar at this point. Correct me if I am wrong but wasn't much of MW in the middle east? Not suare about the second one though. Additionally when I said it was going to be a clone I was more referring to the gameplay, graphics, multiplayer, marketing demographic, etc. Not so much that they would be in the same place or have the same story. I don't think it is going to be any more authentic than MW at all. If anything it will be worse. Given that they are putting you in the boots of a L337 Sp3sHu1e f0Rs3s soldier with a huge beard. It probably won't even feature the pseudo squad play of the MW titles instead letting you go lone wolf against the world. Let me clarify, an "authentic" game featuring an SAS (or equivalent soldier) would have him doing a lot of walking, a lot of looking, a lot of hiding and very little shooting. It would probably be similar playing as a single soldier in ArmA in that respect. But if they made the game like that it would not sell to the widest shooter demographic because most people don't really want an authentic experience. The widest shooter demographic are all the guys/kids that play games like CS and CoD where "authentic" means they get to use a real world weapon model and yell "fire in the hole" and that is where the realism stops. These players (no offence to them and their Mickey mouse tastes ) just want to jump in a game and run around and blast the crap out of things while explosions cascade around them like a waterfall as if they are in a Jerry Bruckheimer movie. Like I said I would be more than happy to be proven wrong, but making a clone of MW would be the safest and most financially sound move EA could make. And lets face it is there anything EA likes more than making huge stacks of money?
December 4, 200915 yr "promising "the most authentic modern war experience" " I lol'd. http://users.on.net/hindes/bigdy/valour.gifhttp://img205.imageshack.us/img205/5224/operationcrownribbon02py7.jpg yeaaa booooy.
December 4, 200915 yr fair enough if it was SAS wolf, but seeing as this is a american company i think its safe to say it wont be... i think we are more looking at seals, green berets and other teir 1 operators, who actual have quite a few enemy contacts in afghanistan, so i can see some interesting yet still action packed mission ideas. http://i.imgur.com/TLiDl.png
December 4, 200915 yr fair enough if it was SAS wolf, but seeing as this is a american company i think its safe to say it wont be... i think we are more looking at seals, green berets and other teir 1 operators, who actual have quite a few enemy contacts in afghanistan, so i can see some interesting yet still action packed mission ideas. Doesn't matter which SF group it is based on, unless there is some form of SF that I haven't heard of who's doctrine is to charge wildly into balls out CQB and kill at least one guy every 1.3 seconds I hardly think it can be authentic. MW used the SAS but it sure wasn't authentic. Obviously they will use a US based SF team being that the medal of honour is a US award. When you get down to it all SF groups are capable of very high level direct combat operations whether they are currently involved in high intensity operations is irrelevant so long as they feasibly could be at a moments notice. So the SF they choose to use will have no bearing on any authenticity the gameplay may or may not have IMHO, as any SF force would be just as capable as another of portraying any mission they come up with, hell most regular army units are capable of carrying out many of the missions seen in recent shooters, it is just that people have this fascination with being an uber l337 SF guy because he is clearly more awesome like James bond in cams or something. Every game nowadays goes on about authenticity and talks with high level experts and veterans to get the game "right", but I haven't seen any evidence that it translates in any substantial way into the finished game other than defining weapon selection and voice cues which any drunken ferret could just google anyway. Clearly they may have mentioned somewhere that it doesn't take a whole magazine of ammo to kill one enemy soldier. Edited December 4, 200915 yr by mrchickenfool
December 4, 200915 yr meh... I wouldn't be overly excited until they've shown some video... Hell even Novalogic provided some screenshots back in 2008 for Angel Falls which is still un-released. http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png
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