Posted August 6, 200915 yr Rather than have 10 billion idea's in the one thread, I thought it would be prudent to segregate the more definitive discussions so that they can be given the attention they deserve. Server scrolling messages for the Teamwork Server are designed to make sure players playing on the server are aware that it isn't a "stuff around, have fun, do whatever you like" server. It's a serious, mature, more-than-just-a-game server for the hardcore, avid, old school PR fans. Show respect to all players! Be kind to the admin! Teamwork and maturity are REQUIRED on this server! Communicate! United, your team will perform much better! Admin reserve the right to take action on anti-social behavior! Disruptive game play will be dealt with by the admin! Global chat is to be used for contacting the admin as a last resort only! Try TeamSpeak, IRC and the forums first! Join Mumble to seriously enhance your game play! Intentional team kills will not be tolerated! Familiarise yourself with our indepth rules at http://www.bigdgaming.net/teamworkrules Breaking the rules will be dealt with harshly on this server! Join up to our forums at http://www.bigdgaming.net for special community events! Join our TeamSpeak server at <TeamSpeak IP> to speak with our community members! Need assistance? Contact one of our helpful admin: <admin list> Need assistance? Join our TeamSpeak server at <TeamSpeak IP> Need assistance? Hop on IRC at <IRC URL> The Project Reality team have written a great manual, make sure you check it out! Keep locked squads to a minimum! Naming your squad after an asset will not guarentee you that asset! First in, first served! If you have questions, check out the Project Reality Player manual before asking! If you've checked the manual and you still have a question, don't be afraid to ask! Edited August 6, 200915 yr by efgh146
August 6, 200915 yr maybe add. keep locked squads to a minimum and naming squads after assests does not guarentee they belong to you
August 6, 200915 yr Don't be afraid to ask for help , people who ask are considered good players and read the manual before playing!! My contribution needed colour IMO Edited August 6, 200915 yr by MasterShrike [sIGPIC][/sIGPIC][WC]Private http://bigdgaming.net/images/added/awards/valorousunit.bmphttp://bigdgaming.net/images/added/awards/armouredservice.bmp http://img230.imageshack.us/img230/2315/ubd4327.png http://img80.imageshack.us/img80/6780/blackmagikzwc.png "A tank is like a fat timid kid at a dance party , always too shay to get into the action and ask a girl to dance with him and always backs down after every approach" -Some Marine Capitan i forgot- Iwo Jima
August 6, 200915 yr Author Thanks for the input guys, from your suggestions I've added: The Project Reality team have written a great manual, make sure you check it out! Keep locked squads to a minimum! Naming your squad after an asset will not guarentee you that asset! First in, first served! If you have questions, check out the Project Reality Player manual before asking! If you've checked the manual and you still have a question, don't be afraid to ask!
August 6, 200915 yr what main points will go on load screen http://i.imgur.com/798rp.png http://i46.tinypic.com/v2wmlz.png Close Air Support excellence
August 6, 200915 yr Nice list there but it is a little too long. Part of the vision of PR was to reduce the amount of server spam there is and whilst messages are helpful too many will loose their effect and just become annoying. See if some of them can be written together or generalised to incorporate a few of them. http://www.madhouseau.com/misc/sigs/darthsig.jpg
August 6, 200915 yr Don't underestimate the power of "Teamwork and maturity are REQUIRED on this server". This simple statement set the atmosphere of the server straight away and easily and comprehensively covers 95% of instances where the admins would have to take action. Stuff like TK's, player abuse, language, etc all fall under maturity. And issues like wasting assets, etc are covered by the teamwork side of it. The simple ideas are often the best IMHO. Edited August 6, 200915 yr by mrchickenfool
August 7, 200915 yr I posted this previously in the other thread. but i think its applicable to what's being said above regarding how you communicate rules to players. maybe just one simple statement. like this is a server 2 trial...blah blah...we are adminning this server hardcore on immediate kicks if you are deemed to be not playing team or playing in a fair and mature manner either by admins or your fellow players. no hard feelings if your kicked, just deal with it... I would suggest that the more simple the statement before a player joins the server, the more effective the communication. By all means a list of rules would be good for the admins to have as reference, but as for the players i think a list of rules is perhaps unecessary. All a player needs to know, that if your jerkin around (deemed by admin or players around you), deal with a kick... http://www.bigdgaming.net/images/added/awards/spambot.bmp http://www.bigdgaming.net/images/added/awards/whatthe.bmp The Bee Zed Zed
August 7, 200915 yr Could ! suggest a ! few ! less ! EC!AMAT!ON Marks!!!!!???? http://bigdgaming.net/images/added/awards/armouredservice.bmp
August 7, 200915 yr Author See if some of them can be written together or generalised to incorporate a few of them. No worries, I'll keep compiling a "master list" of all of the idea's so that they can atleast be here, then condense them down to a max of 5 for the actual server messages.
September 5, 201014 yr A relevant revive, I was talking to pmd awhile ago and commented that 'Shooting into the main is not acceptable behavior' isn't really as specific as it should be. TG employ a system of scrolling rules which really do work. Basically I think there should be a recheck of what is currently on the messages. For example, the example above should be changed to something along the lines of 'Shooting into the enemy main is a bannable offense, however bomb cars into the BLUFOR main on Insurgency is acceptable' Also, considering the amount of new players joining seems to be at a decreasing rate. Since majority of the playerbase is currently playing almost daily, I think having 2 or 3 'clarification messages' that can be refreshed each week could work. Or having messages that relate to the current problem (IE people are getting banned about teamkilling, more teamkilling-awareness messages) Example: (EG stuff about the rules that are a bit iffy): 'Firebases that are in a building are considered glitching, if the radio can be knifed, it is allowed' (speaking of which apparently its allowed so long as it can be destroyed by an incendiary) All this is in relation to improving the server overall. Recently one of this communities most respected and veteran members stopped playing on BigD due to the lack of teamwork oriented play, so I think thats saying something about what needs to be improved.
September 5, 201014 yr Rolling messages probably wouldn't be a bad idea. Teamwork and Maturity mean different things to different people and unless the standard is upheld by the community then its just a wishy-washy term. Eg. Seasoned vets: teamwork & maturity = good comms and good teamplay. Wombles: teamwork & maturity = Wandering in no mans land. On the other hand they kind of ruin the whole immersion thing. A double edged sword. I don't know if spamming messages is going to stop someone building in A2 on Kashan or stopping nubs flipping one Havok into the other because they haven't warmed up. At times you can't fix stupid - however you can warn/kick/ban stupid What we need is more vets to come back - the proportion of wombles:useful people is pretty woeful at times or at least show wombles how much better the game can be with adequate teamplay and thought. That springs: Sams guide to a better PR experience: Use initiative: Starting a armour squad on Kashan if there are only heli trans squads. Listening to the squad leader: He probably knows the game pretty well. Manning up and leading a squad even if a team of wombles is on: A womble squad lead by a vet is better than a womble squad lead by a womble. Don't be afraid of the kick button: Dissent in a squad breeds asshatism Try not to rage: It makes me sad when you do Psyrus . That said I still really enjoy the game and get enthusiastic about it. That said when you have a good squad it is at least 436.87% easier and less rage-worthy. ____________________ As an aside: Being able to lock squads again might be an idea - on one hand it may seem elitist but also at times you don't need a bunch of randoms in a helitrans squad or a reconnaissance squad. Edited September 5, 201014 yr by OrdeaL http://i.imgur.com/E1qdM.png
September 6, 201014 yr As an aside: Being able to lock squads again might be an idea - on one hand it may seem elitist but also at times you don't need a bunch of randoms in a helitrans squad or a reconnaissance squad. It is elitist, and its still happening today regardless of the rule put in place that stops it happening during game. Thats why I name my squads 'open inf' occasionally, to stem the groups that pop up from the same people who do it over and over again. It happened last-night, the SL locked it, invited a few clan members and infantry, then progressively got worse throughout the round until their squad got APC's, sniper kits and were spread around the map doing nothing. I know for some people its hard to put up with new players who often act like idiots, but somethings gotta give if we all want improvement.
September 6, 201014 yr Server text spam is bad As in its annoying or it actually screws with the server performance?
September 6, 201014 yr Part of the vision of PR was to reduce the amount of server spam there is and whilst messages are helpful too many will loose their effect and just become annoying. As in that. http://www.ancientdev.com/images/devsig.png
September 6, 201014 yr <snip>too many will loose their effect and just become annoying</snip> Similar to why we try to clamp down on global spam... when you are receiving intelligence on battlefield entities over team chat and half a dozen nufties begin giggling, waving hankies at each other and making inane comments on global chat it is *very* annoying for anyone trying to seriously get their game on... I am still fond of the perennial "RTFM" but I gather that this offends some people from forum comments on the matter. It seems to get to the heart of it swiftly but I do understand the sensitivities. The list above seems ok but would need to be significantly compressed or it may become just something people just "switched off" to. Some people may never pay attention anyway... "When you have to kill a man, it costs nothing to be polite." - Winston Churchill
September 6, 201014 yr LOLJK There's messages scrolling across the top of the server? DON'T YOU CLUCK WITH ME, BUDDY! ---------------------- After that night I started peeing out the window to avoid going down the hallway when it was dark.
September 6, 201014 yr and commented that 'Shooting into the main is not acceptable behavior' isn't really as specific as it should be. Its not supposed to be specific, we can't add server messages to suit a specific map/gamemode and enable/disable them and apply the changes to the server when the relevent map is running, well we could..but that would require a 24/7 server admin to be online... and while the Auto Admin is no fool and does what we tell it to, it cannot be set up to differentiate between maps. The Actual message is "Shooting into an Uncappable Main is NOT Acceptable behaviour" btw. The areas of vagueness (we call them grey areas) in the rules are there so the admins can use their judgment based on who they are dealing with and the situation at the time instead of "this has happened and must be dealt with in this manner". That being said, if there are messages that people think will help the servers become a better place to play for you guys then by all means suggest away. Atm we have 11 auto messages that are running...can anyone name them all ?.. (just wondering who actually pays attention to them ) Recently one of this communities most respected and veteran members stopped playing on BigD due to the lack of teamwork oriented play, so I think thats saying something about what needs to be improved. Did they try and improve it or just leave (RQ) ? :not_i: , its up to ALL players to keep the level of teamwork and co-ordination/communication between squads up, the Vets and Admins can only do so much. Although imo, the attitude of some of the newer members has been directly influenced by the behaviour of some of the people that may class themselves as a Veteran player, and the failure of said people to pull the newer players up on their actions, lead by example guys ?. The above mentioned people are a minority on the servers though. Depends on your definition of Veteran though . :hi: Edited September 6, 201014 yr by Gunner_downer http://i230.photobucket.com/albums/ee118/bahlye/bahlye007/mouse_zps73307fb2.gif
September 6, 201014 yr True Bahlye but my point remains that it should be followed by what will happen if they do, make it a little more srs bizness if you will. The player in question did try to improve it yes, its just unfortunate that much of it was met with ridicule or argument. its up to ALL players to keep the level of teamwork and co-ordination/communication between squads up And you're right, the players can only do so much, which honestly I believe this is where the admins should step in (not being on an objective even though there is ample opportunity should be a kickable offense IMO...)
September 6, 201014 yr If you were an admin Dtacs you'd be playing by yourself because everybody else does it wrong Seriously though - we have some members of the community asking for the srsness to be relaxed and others wanting hardcore. The truth is we can't please everybody all the time. The compromise we've got is that the rules allow the admins to be ruthless or nice - we try to find a balance and act on things impacting the rest of the playerbases' playing experience on a case by case basis. Our player base is too small to cater for a niche market in a niche game I'm sorry. Edited September 6, 201014 yr by Sapper28 http://i783.photobucket.com/albums/yy116/IINoddyII/aux1_zpsab5224fd.png
September 6, 201014 yr (not being on an objective even though there is ample opportunity should be a kickable offense IMO...) spr srs community nights; yes pubs? god no Inq. Ford_Jam001 "Towards danger; but not too rashly, nor too straight" Consider playing with Inqursion.See here.
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