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SQUAD:

Squad Infantry Roles

· 394 views

Rifleman Tips & Tactics

The rifleman is the backbone of any infantry unit—versatile, dependable, and often underestimated. While it may seem like the “default” role, a skilled rifleman can tip the balance of a firefight through smart positioning, consistent fire, and logistical support.

Core Responsibilities

• Frontline fighter: You’re expected to be in the thick of it—clearing buildings, holding angles, and pushing objectives.

• Ammo bearer: You carry an extra ammo bag (100 Ammo). Drop them near SLs, ATs, or medics to keep your squad supplied.

• Flexible support: You’re not locked into a niche. Adapt to what your squad needs—flanking, defending, or reinforcing.

Combat Effectiveness

• Use cover aggressively: Peek from behind walls, windows, and terrain, get close and stay mobile.

• Suppress and flank: Lay down fire to pin enemies, then reposition to catch them off guard.

• Grenade discipline: Use frags to clear rooms or break up enemy formations—but always call it out to avoid friendly casualties.

Situational Awareness

• Watch your squad lead: Stay close enough to support but not so close that one grenade wipes you all.

• Check corners and rooftops: Riflemen are often first through the door—don’t rush blindly.

• Listen and relay: You’re the eyes and ears of your squad. Call out enemy movements, vehicles, and threats.

Mindset & Role Value

• Don’t chase kills: Your job is to help the squad win the fight, not top the scoreboard.

• Be the glue: Riflemen fill gaps—whether it’s holding a flank, reviving a buddy, or dropping ammo mid-fight.

• Lead by example: Even without a fancy kit, your consistency and awareness can inspire better squad play.

For new players, this kit or Medic is recommended until you have the basics locked down.


Medic Tips & Tactics

The medic is one of the most impactful roles—quietly heroic, tactically vital, and often the difference between a squad that holds the line and one that crumbles. They come with the tools (at most 9 bandages & a med pack) needed to patch you up & get you back in the fight. A must have for any squad. Heal yourself before anyone else when needed.

Core Responsibilities

• Revive downed teammates: Your primary job is to get boots back on the ground. Prioritize squadmates, especially key roles like SLs, ATs, and MGs.

• Heal wounded players: Use your field dressings and medkit to patch up injuries. Keep your squad at full health before a push.

• Stay alive: A dead medic helps no one. Get into a good position and avoid reckless charges.

Tactical Awareness

• Assess before reviving: Don’t rush into gunfire. Wait for suppression to ease or smoke to cover your approach.

• Use smoke tactically: Block enemy sightlines before reviving or healing. White smoke is your best friend.

• Mark bodies if needed: Use map markers or voice comms to coordinate revives with other medics.

Squad Integration

• Stick with your squad: You’re most effective when nearby. Don’t wander off unless you're supporting a flank or rescue.

• Support the SL: Keep your squad lead alive—they’re the tactical brain of your unit.

• Communicate constantly: Let teammates know when you’re reviving, healing, or need cover.

Combat & Movement

• Don’t chase kills: You're in a defensive role. Fire when needed, but prioritize survival and support.

• Use cover and concealment: Move from body to body using terrain. You’re often exposed—minimize risk.

• Know when to switch roles: If your squad has multiple medics or you're not needed, consider swapping to rifleman or support.

For new players, this kit or Rifleman is recommended until you have the basics locked down.


Anti-Armor / HAT / LAT Tips & Tactics

The Anti-Armor roles—Heavy Anti-Tank (HAT) and Light Anti-Tank (LAT)—are the answer to enemy vehicles, fortifications, and hardened targets. These roles demand precision, patience, and tactical timing.

Know Your Tools

• LAT: Quick, mobile, and best for disabling light vehicles (techies, transports, logis). Limited range and damage—don’t waste it on tanks.

• HAT: Powerful, longer-range, and capable of destroying heavy armor. Often comes with optics or tandem warheads—use them wisely.

• Ammo discipline: You usually get one or two shots. Make them count. Coordinate with riflemen or engineers for resupply.

Target Selection & Timing

• Prioritize threats: Focus on vehicles that are actively supporting infantry or threatening objectives. Don’t waste rockets on retreating armor.

• Wait for the right angle: Side and rear shots do more damage. Avoid frontal armor unless it’s a soft target.

• Ambush over chase: Set up in concealment, wait for vehicles to enter your kill zone, then strike.

Positioning & Movement

• Use elevation and cover: Hills, rooftops, and ridgelines give you better angles and escape options.

• Stay mobile: After firing, relocate. Vehicles and infantry will hunt you down fast.

• Avoid clustering: Don’t stand near other players when prepping a shot—vehicles often return fire with HE or MGs.

Coordination & Communication

• Call out vehicles: Use voice and map markers to alert your squad and team. Even if you don’t have a shot, someone else might.

• Pair with engineers: Combine rockets with mines or C4 for layered anti-vehicle defense.

• Support infantry pushes: Clear out armor before your squad advances—nothing stalls a push like an unchecked BTR or tank.

Combat Tips

• Lead moving targets: Vehicles don’t sit still. Anticipate their path and fire ahead.

• Use terrain creatively: Fire through gaps, over ridges, or from behind foliage. Concealment is survival.

• Know when to hold fire: If the shot isn’t clean, wait. A missed rocket gives away your position and wastes precious ammo.


Simple, Easy to understand pen spots/ammo racks:
https://steamcommunity.com/sharedfiles/filedetails/?id=2921844218&searchtext=armor

Complex tool for squad armour (Takes a bit to learn): https://squad-armor.com/

Jensens range replacement with accurate vic damage models + extra useful stuff built into the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2848273764

ATGM: https://youtu.be/2qSAOfnE9pg

Base AT damage(It will deal different damage depending on the vic best viewed using squad armour viewer to see full modifiers)

Squad Anti-Vehicle Weapons v3 Post IMF Desecration/Dongerlord Victory - Google Sheets

All vics data (squad armour view turned into a sheet)
Squad Vehicle Armor Megasheet v3 Post IMF Desecration/Dongerlord Victory - Google Sheets
Squad Vehicle Damage v3 Post IMF Desecration/Dongerlord Victory - Google Sheets

AT cheat sheet
Planning to make a AT Quick Guide, looking for suggestion 0.0 : r/joinsquad
armour at guide.jpeg

How to range every handheld AT in the game. : r/joinsquad
0nvv7jssbqb31.png

Sharing a small tip for Heavy Anti-Tank. For most of the time, your target will be huge enough to fit in the first two range marks on your scope. And you may take shot like this without asking your SL or FTL. : r/joinsquad
small tip[ HAT.jpg

Grenadier Tips & Tactics

Playing as a grenadier is all about area denial, indirect fire, and battlefield disruption. It’s a role that rewards map knowledge, timing, and a bit of creative chaos.

Know Your Weapon

• Master the arc: Practice your grenade launcher’s trajectory—it's not a straight shot. Use terrain features to bounce or drop rounds behind cover.

• Range estimation: Learn to eyeball distances or use map markers to gauge where your rounds will land. Many GLs have range indicators—use them.

• Ammo types: Use smoke for cover or confusion, HE for soft targets, and buckshot (if available) for close-range suppression.

Tactical Use Cases

• Clear buildings and bunkers: Fire through windows, doorways, or just above sandbags to flush out entrenched enemies.

• Suppress choke points: Deny enemy movement through alleys, bridges, or narrow passes with repeated fire.

• Break up formations: A well-placed grenade can scatter enemy squads, interrupt revives, and create panic.

Coordination & Awareness

• Communicate with your squad: Let them know when you're about to launch grenades—avoid friendly fire in close quarters.

• Pair with optics: Use binoculars or scopes to spot targets before lobbing rounds. You’re not just guessing—you’re solving problems.

• Work with engineers: Coordinate with demolition roles to soften targets before breaching.

Positioning & Movement

• Stay mobile: Fire and relocate. Grenadiers draw attention quickly, especially after a few successful hits.

• Use cover wisely — peek, fire, and duck.

• Avoid open terrain: You’re a high-value target once spotted. Move with infantry or behind armor when possible.


GP25 mortar -
https://youtube.com/shorts/vfjflqkJTgE?si=noO2Z3aCMTEte-cr

Marksmen & Snipers Tips & Tactics

The marksmen is less about kill counts and more about precision, patience, and gathering battlefield intelligence.

Positioning Is Everything

• High ground with cover: Find elevated terrain with natural concealment (rocks, foliage) and a good line of sight to objectives or enemy routes.

• Avoid obvious spots: Don’t camp on rooftops or lone towers—experienced players check these first.

• Relocate often: After a few shots, move. Staying put makes you predictable and vulnerable to counter-snipers or mortars.

Communication & Intel

• Spot and report: Use your scope to scout enemy movements and relay positions to your squad or command. You’re a recon asset, not just a shooter.

• Mark targets: Use the map and voice comms to call out enemy FOBs, vehicles, or flanking squads.

• Coordinate with squad leads: A well-timed shot can disrupt enemy logistics or take out key threats like HATs or medics.

Shooting Discipline

• Zero your shots: Understand bullet drop and travel time—practice at range and learn your weapon’s quirks.

• Don’t rush: Wait for clean shots. Wounding an enemy without finishing them can alert their squad and waste your position.

• Prioritize targets: Focus on high-value enemies—medics, machine gunners, AT roles, or anyone building a FOB.

Mindset & Role Awareness

• You’re not a lone wolf: Stay near your squad or a fireteam unless tasked with overwatch or recon.

• Don’t tunnel vision: Keep scanning your surroundings. Tunnel vision leads to tunnel death.

• Know when to switch roles: If your team needs boots on the ground or logistics, be flexible. Marksman isn’t always the best choice.

Combat Engineer / Sapper Tips & Tactics

The Combat Engineer is a high-impact utility role—equal parts saboteur, defender, and tactical problem-solver. Played well, they can shape the battlefield in ways few other classes can.

Demolition Mastery

• C4 for sabotage: Use C4 to destroy enemy radios, HABs, and deployables. Always confirm the target and clear friendlies before planting.

• Mine placement: Lay mines on commonly used vehicle routes—choke points, bridges, and supply paths. Conceal them with terrain or debris.

• Chain ambushes: Combine mines with IEDs or coordinate with AT roles to create layered traps for convoys or armor columns.

Defensive Engineering

• Fortify FOBs: Help build defenses—barriers, sandbags, and razor wire—to control movement and protect spawn points.

• Area denial: Use explosives to block flanking routes or delay enemy advances. A well-placed mine can stall an entire squad.

• Protect logistics: Mine likely enemy approach routes to your supply lines or vehicle spawns.

Tactical Awareness

• Scout before planting: Don’t waste explosives on inactive FOBs or empty terrain. Confirm enemy presence and plan your escape.

• Communicate clearly: Always inform your squad where explosives are placed. Use map markers and voice comms to prevent friendly casualties.

• Time your detonations: C4 and IEDs have delays—coordinate with squad leads or wait for the right moment to maximize impact.

Role Integration

• Support AT and recon: Pair with anti-tank roles or marksmen to create ambush zones and sabotage missions.

• Stay stealthy: You’re most effective when unnoticed. Avoid direct firefights unless necessary—your value is in disruption, not kill count.

• Adapt as needed: Once your explosives are spent or the tactical situation shifts, be ready to switch to rifleman or support roles.

In depth guide on anti tank mines https://steamcommunity.com/sharedfiles/filedetails/?id=2891433256&searchtext=combat+engi
Has the fastest shovel, if you have an engineer get them to build HAB’s, fortifications/emplacements


Auto Rifleman / Machine Gunner Tips & Tactics

The Auto Rifleman/Machine Gunner is a force multiplier—designed to suppress, dominate lanes, and anchor fireteams. Played well, they are great for suppressing enemy positions, can lock down entire sectors and give your squad the breathing room to maneuver.

Role Fundamentals

• Suppressive fire specialist: Your job isn’t just to kill—it’s to pin enemies, deny movement, and control space.

• Area denial: Use long bursts to lock down windows, alleyways, and open terrain. Force enemies to rethink their approach.

• Anchor the squad: You’re the base of fire. While others flank or push, you hold the line.

Deployment & Positioning

• Use bipods: Always deploy your weapon on a stable surface—sandbags, windowsills, prone on terrain—for maximum accuracy and recoil control.

• Cover key angles: Set up on overwatch positions, choke points, or defensive flanks. You’re the squad’s turret.

• Relocate smartly: After sustained fire, move. Enemies will flank or mortar your position if you stay static.

Tactical Awareness

• Fire discipline: Don’t spray blindly. Use bursts to suppress, then pause to listen and adjust.

• Coordinate with squad: Let your team know when you’re laying down fire. They can move while you pin.

• Watch your ammo: You burn through rounds fast. Stay near riflemen or ammo crates, and call out when low.

Combat Tips

• Pre-fire corners: If you suspect enemies behind cover, suppress before they peek.

• Punish revives: When you down someone, keep firing to prevent medics from reaching them.

• Control tempo: Your fire rate can dictate the pace of battle—slow it down or speed it up as needed.
Role Synergy

• Pair with marksmen or grenadiers: While you suppress, they pick off or flush out targets.

• Support SL objectives: Whether defending a FOB or pushing an objective, your firepower shapes the fight.

• Be the backbone: You’re not flashy, but you’re essential. A good machine gunner makes the squad feel invincible.

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