Game length: approx.. 2 hours with roughly 15 mintue rounds
Ref: 1
Setup: 5 minutes to get a garry up for the hiders to spawn in and then in between each round for new sectors
Rules:
The objective of the game is to not be found and killed by the commander AKA Michael Myers. The commander must kill all players in the given time to win.
Might add a seeker pending first round
If you are found you may use smokes to escape but strictly no guns to be used by the hiders
- Each round will be played in 1 grid squad
- If you are caught leaving the square you will be punished and have to wait till the next round
- There is only one garrison per team pre round.
- The hiders can only use smoke grenades
- The Commander(seekers team) can use his guns, recon straf run and bombing run.
Michael Myers (hideNseek)
When: Sunday the 29th of May 7pm AEST
Where: BigD Events Staging VOIP
Game mode: Hide and Seek
Game length: approx.. 2 hours with roughly 15 mintue rounds
Ref: 1
Setup: 5 minutes to get a garry up for the hiders to spawn in and then in between each round for new sectors
Rules:
The objective of the game is to not be found and killed by the commander AKA Michael Myers. The commander must kill all players in the given time to win.
Might add a seeker pending first round
If you are found you may use smokes to escape but strictly no guns to be used by the hiders
- Each round will be played in 1 grid squad
- If you are caught leaving the square you will be punished and have to wait till the next round
- There is only one garrison per team pre round.
- The hiders can only use smoke grenades
- The Commander(seekers team) can use his guns, recon straf run and bombing run.
- All infantry classes are in play .
- No vehicles are needed
- No arty