Game: This is a classic game of Capture of flag, with a Hell Let Loose twist. The winning team is the one who has the most trucks captured at the end of the timer.
Rules:
The play zone is denoted by the dark blue rectangle (3x4 grid).
Admins/refs will have placed friends trucks in the enemy's yellow circle (Orange Markers).
A manpower or munitions node will have been build next to each truck. Defenders are NOT ALLOWED in the nodes yellow circles.
All players will spawn at 1 of the 2 default garrisons (Green Markers) at the round start,
Default Garrisons are NOT to be destroyed or engaged in anyway.
Friendly garrisons are permitted in friendly territory (Blue Shaded Zone).
OPS can be placed anywhere in the play zone (excluding Yellow Circles).
To capture a truck, you must return a friendly truck into your teams cap zone (Green shaded area).
Role Restrictions:
No Armour
No AT
No Satchels
No AT Mines
No MG's
The idea is to shoot the driver, not destroy the truck.
An Admin/Ref will wait as a passenger inside the truck until friends enter the driving seat.
A Admin/Ref will drive a new truck to the original location.
Capture the Truck
Game Mode: Warfare St Marie Du Mont
Players: 48-60
Admins/Refs: 2-4
Round: 1
Round time : 60 minutes
Game: This is a classic game of Capture of flag, with a Hell Let Loose twist. The winning team is the one who has the most trucks captured at the end of the timer.
Rules:
The play zone is denoted by the dark blue rectangle (3x4 grid).
Admins/refs will have placed friends trucks in the enemy's yellow circle (Orange Markers).
A manpower or munitions node will have been build next to each truck. Defenders are NOT ALLOWED in the nodes yellow circles.
All players will spawn at 1 of the 2 default garrisons (Green Markers) at the round start,
Default Garrisons are NOT to be destroyed or engaged in anyway.
Friendly garrisons are permitted in friendly territory (Blue Shaded Zone).
OPS can be placed anywhere in the play zone (excluding Yellow Circles).
To capture a truck, you must return a friendly truck into your teams cap zone (Green shaded area).
Role Restrictions:
No Armour
No AT
No Satchels
No AT Mines
No MG's
The idea is to shoot the driver, not destroy the truck.
An Admin/Ref will wait as a passenger inside the truck until friends enter the driving seat.
A Admin/Ref will drive a new truck to the original location.